Guest Gatherum Posted November 29, 2010 (edited) Okay, umm... Well, I'm not sure if the TSLRCM is actually responsible for this, but I have version 1.7 installed, along with the following mods: Audio Ambience Improvement Music ImprovementReskins Darth Nihilus: Lord of Hunger Darth Revan: Dark Lord of the Sith Sion Reskin Visually Appealing Atris A Darker Peragus... Dantooine High-Res Retextures Ebon Hawk HD Retextures Ebon Hawk Interior 2011 Goto's Yacht Window Upgrade Harbinger Ghost Ship High-Resolution Coruscant Textures Korriban High-Res Retextures Peragus: The Republic Mining Station Ravager New Decor Realistic Nar Shaddaa SkyboxScripts Full Force Mod Game Balance Mod Multi-Stim Workbench Overhaul Workbench ReworkVideo Telos Crash Movie FixGraphical User Interface and Display Widescreen Resolution (uniws) HUD Widescreen Aspect FixOther Bao-Dur's Charged Armor Coruscant: Jedi Temple Jedi Temple Expansion Improved Loading Screens Kreia's Assorted Robe Collection Onderon Museum Upgrade SUPER Content Mod Mods that have since been added. Mods that have since been removed. Note: I also have the game updated to version 1.0b. So, either TSLRCM (probably) or another mod (unlikely) did away with the usual Nihilus Introduction video in favour of a short Ravager introduction, followed by the loading of the actual Ravager modules. The scene plays out almost exactly as it does in the original bink, save that Nihilus doesn't turn around (I'm not sure if he was meant to or not). In the middle of the conversation that he and Visas have about the 'disturbance,' the game crashes. I have no idea why, but it always seems to do so just after Nihilus' response to Visas' assertion that she can, "...follow it to its source..." Could this be a TSLRCM bug, a mod conflict, or...? What? Because, unfortunately, I can't skip the scene, nor can I skip any of the dialogue, which effectively makes this a game-ending glitch if it can't be fixed. Edited November 30, 2010 by Gatherum Quote Share this post Link to post Share on other sites
MrPhil 58 Posted November 29, 2010 These are the ones I'd suspect: # Kreia's Assorted Robe Collection # Onderon Museum Upgrade # SUPER Content Mod Quote Share this post Link to post Share on other sites
Guest Gatherum Posted November 29, 2010 (edited) Update: Re-installed the game and all mods save for Bao-Dur's Charged Armor (didn't find it where I was apparently supposed to, which tells me that something went wrong with it; decided to just get rid of it outright) and Goto's Yacht Window Upgrade (conflicts with Ebon Hawk Interior 2011). No dice. Still crashing. These are the ones I'd suspect:# Kreia's Assorted Robe Collection # Onderon Museum Upgrade # SUPER Content Mod I will test it without these three installed and see if you are correct. Edited November 29, 2010 by Gatherum Quote Share this post Link to post Share on other sites
Guest Gatherum Posted November 29, 2010 (edited) Once again, no dice. Still crashes, even with those three mods uninstalled. The problem lies elsewhere. EDIT: Does not crash when TSLRCM is the ONLY mod installed. I will add mods here and there to determine which one, exactly, is causing the issue. As of now, it is inconclusive. I'll report back in a bit with my findings. Edited November 29, 2010 by Gatherum Quote Share this post Link to post Share on other sites
Guest bendarby24 Posted November 29, 2010 what pc do you have ...because i had the same issue look for a thread that i satarted i willl say how to get ride off the new cut sceane so that it will not freeze Quote Share this post Link to post Share on other sites
Guest Gatherum Posted November 29, 2010 (edited) I found the culprit. It is Achilles' Game Balance Mod, and the reason is that said mod uses n_darthnihilu001.utc. The scene crashes because several scripts fail to fire, particularly, the ones that allow Nihilus to turn around, to choke Visas, and to cross his arms afterward. Achilles' Game Balance Mod is listed in TSLRCM's positive compatibility list. I am guessing that something became broken with the release of Version 1.7. Is there any chance that this might be corrected? I would really prefer to be able to keep playing with the Game Balance Mod installed...it's quite the challenge. Edited November 29, 2010 by Gatherum Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted November 29, 2010 Not sure why it would be listed as compatible. In 1.6 it also gives issues with the Handmaidens battle, and the Atris battle unless certain files were not installed. Quote Share this post Link to post Share on other sites
Guest Gatherum Posted November 29, 2010 (edited) Well, the mod uses five .utc files: n_darthatris001.utc n_darthatris002.utc n_darthnihilu001.utc n_darthsion002.utc n_darthtraya001.utc Those are, more than likely, the 'certain files' that you mentioned. I just tested it again, with all the non-crossed out mods installed, including the Game Balance Mod, sans n_darthnihilu001.utc. The cutscene worked. As soon as that file goes in to the Override folder, though, the scene gets borked. Edited November 29, 2010 by Gatherum Quote Share this post Link to post Share on other sites
johnseggerman 10 Posted November 30, 2010 I don't think it's the TSLRCM. I have version 1.7 installed and got through this cutscene with no problems. However i see you have quite an extensive MOD selection! the only one i have however is the USM....I really think it's another Mod issue for you Quote Share this post Link to post Share on other sites
Guest Gatherum Posted November 30, 2010 (edited) I know it's not the TSLRCM. It's Achilles' Game Balance Mod. .utc conflict, it would seem. What I would like to know is whether or not this is fixable. I still want to play using the latter. I am no modder, but if I can get help (i.e., a tutorial) in editing the Game Balance Mod .utc files so they that work (if such is possible in the first place) with TSLRCM's changes, that'd be awesome. Until then, I guess I'll simply make the cutscene play, save there, and then re-add the .utcs. If there are other problems, I guess I'll cross that bridge when I come to it. Edited November 30, 2010 by Gatherum Quote Share this post Link to post Share on other sites
Mandalore 61 Posted November 30, 2010 This may help. Quote Share this post Link to post Share on other sites
Guest HaVoKeR Posted November 30, 2010 (edited) delete k_align_movie.ncs, and delete all atris files, maybe all kreia files too, including the scripts for atris/kreia, they will never work with TSL. If you want the game to keep challenging, install some hardcore mod, or just change your difficultyoptions.2da, there 0.5 mean 50% damage (easy) 1.0 normal, 1.5 difficult... change them to something like 2 or 3, 3.5 is max i think and put it in override. Now your game will become a challenge, with achilles mod only it still very easy for me. If you think achilles mod is quite a challenge, better dont test my hardcore mod =p it will own you xD Edited November 30, 2010 by HaVoKeR Quote Share this post Link to post Share on other sites
Guest Gatherum Posted November 30, 2010 The thing about Achilles' mod is that it makes it relatively challenging without making it just plain ridiculous. It's harder than what I'm used to, but I like that it does what it does without the use of what essentially amounts to Insta-Kill Blasters and/or unreasonably high enemy vitality/saving throws/whatever. Nonetheless, I got passed that scene and haven't had any difficulties since. I'm close to finishing Dantooine (third planet, after Peragus and Telos). I hope for no other conflicts, but knowing my luck... Oh well. Quote Share this post Link to post Share on other sites
Guest HaVoKeR Posted December 1, 2010 theres no insta kill stuff, you just take enough damage so you need to think in the fights, instead of letting exile kill everything =p Quote Share this post Link to post Share on other sites
Guest bendarby24 Posted December 4, 2010 The thing about Achilles' mod is that it makes it relatively challenging without making it just plain ridiculous. It's harder than what I'm used to, but I like that it does what it does without the use of what essentially amounts to Insta-Kill Blasters and/or unreasonably high enemy vitality/saving throws/whatever. Nonetheless, I got passed that scene and haven't had any difficulties since. I'm close to finishing Dantooine (third planet, after Peragus and Telos). I hope for no other conflicts, but knowing my luck... Oh well. i agrey with this. it is a really good mod. if enybody can fix it please. ? Quote Share this post Link to post Share on other sites
Guest HaVoKeR Posted December 8, 2010 (edited) i agrey with this. it is a really good mod. if enybody can fix it please. ? You could also try my mod and have a nice challenge throught the entire game, its not compatible with achille's one, but it is with RCM. http://deadlystream.com/forum/showthread.php?t=348 Wait, is marketing allowed here? hehe Edited December 8, 2010 by HaVoKeR Quote Share this post Link to post Share on other sites