miro42 3 Posted September 19, 2015 File Name: Luke's Saber from A New Hope File Submitter: miro42 File Submitted: 18 Sep 2015 File Category: Mods K1R Compatible: No ==========================================================Knights of the Old Republic Luke's Lightsaber - A New Hope========================================================== author: miro42email: ben@floydiantheory.com website: www.floydiantheory.com/miro42.deviantart.comname: LukeSaberANHcredits (thanks): All those at Holowan labs. Myself, for being so awesome and of course, thanks go to Bioware and LucasArts for bringing KOTOR to life. filename: lukeSaberANH.zipfile size: 183KB (435kb unzipped)date released: 29 July 2009 description: This is a simple replacement mod for the blue lightsaber. I've modeled Luke's saber from the first film A New Hope. Well, I guess that's pretty much it. installation: Extract contents of the zip file. Place the .mdl, .mdx, and .tga files into override (x:Program Files\LucasArts\SWKOTOR by default). Start KOTOR! How easy is that?! uninstallation (is that a word?): delete the .mdl, .mdx, and .tga files from the override. notes: I've done heads, and full PC mods so I thought I'd try my hand and inanimate objects. This was incredibly fun, beside doing the texture. I hate textures, so I'm sorry I'm so horrible at them, but there you have it. Eventually, I'll be doing all the sabers from the original trilogy and in fact I've started on a conversion to make the KOTOR characters look like the original cast. Leia's head and Luke's Bespin suit (coolest damn costume in all of Star Wars) are both done as far as modeling goes. It's those damn textures again! permissions: If you wish to use this for anything but personal use, send me an email and I'm sure I'll give you permission to use it however you like. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Click here to download this file Quote Share this post Link to post Share on other sites
milestails 264 Posted September 19, 2015 Well done! Quote Share this post Link to post Share on other sites
miro42 3 Posted October 4, 2015 Well done! Thanks, milestails. I vaguely remember someone mentioned that the texture map is all messed up, but hopefully it doesn't show up like that in game. Quote Share this post Link to post Share on other sites
DarthParametric 3,777 Posted October 5, 2015 If it does, that's good old MDLOps screwing the UVs. To fix it, you'll need to break the edges of any UV islands, as MDLOps forcibly makes the UVs of any single smoothing group contiguous. Quote Share this post Link to post Share on other sites