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Guest bendarby24

How kotor 2 can be improved

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Guest bendarby24

Empty Modules: there are loads of empty rooms or placeless.

Some of these places need more common people walking about in them like in ondaron, You could put broken droids in them, More side quest, More merchants, more containers and lockers. post-441-129329588537_thumb.jpg.jpg]

 

Telos: in the residential module there is a room what has nothing and you have to break open. Put containers in there or a person that has a bounty on this head or something.

In the medical facility there is no one there put something in there? Who has played Dark Apprentice: Holowan Consortium. They change the module and it looks really good. Put a doctor or something in there.

 

Dantween: there is izrids or whatever they are called in the game files ....put those in the game? You could open the privet doors in khoonda. Put some people in there for side quests. You could recruit them for the battle of khoonda.

 

Nar Shaddaa: in the new cantina were you put the x-bounty hunter you should put a bar tender and some thugs and a pazaak player. You should also put more merchants in the refuge landing pad because there is a central merchant square. Also in nar shaddaa put more people in it, it is so empty.post-441-1293295886_thumb.jpg.jpg] post-441-12932958864_thumb.jpg.jpg]

 

Ondaron: in the market square there was supposes to be a lot of merchants. There is loads of room in that module. So put stuff in there. post-441-129329588663_thumb.jpg.jpg]

 

Doors that you cannot open: In the military base there is a door what you can never open and on the harbinger there is a door you cannot open outside the bridge.

 

Also put new weapons.

Put high res reskin e.g. telos on the building.

Put more artefacts in the game.

Put the holocron quest in there

Put more ebon hawk battles.....Space battles.

Put more encounters with the huts. post-441-129329588577_thumb.jpg.jpg]

More crystal formations.

In kotor 1 they put crystals in the kinrath eggs.

Put more thermal detonators in the game.

 

Really just make the game not feel empty and put more side quests and merchants and containers.

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I agree that there a lot unfinished parts in the game. It could've been much more than it is right now, I mean thanks to TSLRCM there's lots of improvement for story but generally the game feels empty.

 

And Nar Shaddaa especially the most. It was supposed to be a big, crowded place, people walking around everywhere, gangs pressure refugees, poors and beggars at every corner, lots of people in need of aid, desperately awaiting some savior, in this scenerio ofcourse, the Last of the Jedi. But instead we get 3 beggar at the very begining of the game asking for coins (influence oppurtunity) and then the Refugee Landing Path, a huge emptiness in a place that supposed to be crowded or at least looks crowded. I'm not suggesting there should be more NPC aimlessly walking around, but there should be more stuff around the streets, garbages, broken droids, speeder parts, junk piles where some people trying to scavange everything they can. Perhapds a side quest item inside all the garbage, not broad empty streets, that doesn't feel right. There are A LOT of empty rooms, which in a place supposed to be such crowded it's a bit absurd. Refugee sector is also crying out for more side quests, everyone should be in need of something here, be it few credits, to some other items maybe, sick might ask for medpacks, some might be fighting over a place (those container like places) and your aid might be needed to solve the problem etc ..

Also Gang issues here is too easily solved. You don't have to be smart about it just bash in a gang territory (too easy if you already have a lightsaber) cut your way through to their leader, kill them (works for LS and DS both, gang or not, outright killing shouldn't be a LS solution I think but usually they attack "you" so there's nothing to do but self-defense, but a Jedi should know a better way to solve this without resorting to violence) and quest done. There should be difficulties for meeting Gang leaders. Maybe little errands, quests for you to gain their trust before you can meet them. A bit more "sense" needed in the game at some parts. Cantina and Pazaak Den is also in desperate need of more content. More people to play, more trouble to have (if you ask any). Nar Shaddaa is a bad place, fight or die, take or lose, you have to be smart to stay alive in a place like this, oppurtunity rarely visits this city and when it does, you have to know the quickest way to take it. Streetwise is everything. The NPCs around here should carry this spirit, not just cry for help, they would do anything to get out of this place.

 

Anyway just some stuff comes my mind about Nar Shaddaa.

Edited by Heartseeker

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Guest bendarby24

also in nar shaddaa when i first got there i was like yes....because it is the exchange home ......so i thought time to do some bounty hunting because i thought there would be a bounty offices were i could erns some credits......but still it would not make sences if you walk to the people how are tyring to kill you :/

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Yeah, like in Taris Lower City in K1.

There should've also been a few more Republic officers trying to stop the Exchange from effectively running the place as well. I mean, there was a warship straight there when Goto's Yacht turned off its cloaking device, so shouldn't there have been some spies trying to get its location from the Exchange planetside?

 

That empty Telos room confused me as well.

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There's also a huge empty chamber in Nar Shaddaa at the Docks area, it can be entered through a security door just in front of Fassa, and also it has a second entrance just next to door of Vogga's place. It looks like a control center of some sort, with a hall and two rooms but completely empty.

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Guest bendarby24

If someone is going to make a mod that adds stuff into Nar Shaddaa, I recommend not putting it in the place that Heartseeker pointed out above because some unrestored content is going in there. Lord of Hunger is creating an unofficial patch that will utilize that place called the GenoHaradan Revisioning mod. It is said that it will be fully compatible with TSLRCM.

Edited by Sith Holocron

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These are interesting ideas and would make the game more detailed but this is something that will have to come from the modding community.

 

This might be something you might want to make a request for in Lucasforums.com

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Make no mistake I'm not suggesting these should be added in TSLRCM as I'm aware that it's purpose is to "restore content" not to add any. But if anyone working on such an Extra Content Mod (preferably compatible with TSLRCM) to create a more full, more alive atmosphere, I'd be more than happy to help out by sharing my opinion.

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Guest bendarby24

it's unlucky i dont have the skills to make mods

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Well, as soon as my computer that has all of my modding tools and the game on gets up and running again (had a hard drive failure, doing all this on a laptop) I'll have a look. I'm only learning how to mod though, I'm not really that good.

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Guest DragonEmperor

I have been following the thread and I applause any effort to populate these empty areas. Even if it doesn't turn out exactly the way you want it Mandalore, I would take anything over the rather lonely spaces that fill the game. I wish you luck :D

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Guest bendarby24

ok im with my new update on how kotor 2 can be improved

 

ok i was playing on dantoween (because it my faveret planet :D) so eny way, after the battal of dantoween(kunda). if you side with the kunda people, you get a choice of taking the money, giving it to help rebuild kunda or giving it to them to build a Statue of the exil. i was thinking when you go back to dantoween(to met the jedi master at the end of the game) if you picked giving it to help rebuild kunda, you could have more things in it and stuff like that. so it look like has been rebuilded, and put the merchant back in kunda. if you picked giving it to them to build a Statue of the exil out side kunda you could have a Statue of the exil. just a idear ;)

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Guest bendarby24

ok what we really need for kotor 2 now is a new rebances ..... i now a new one came out but that one sucks..... no afences.... i mean it is not for me ..... we need some one to do a compatibility for TSL_Achilles Game Balance Mod.....that was the best rebances ever ;)

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ok what we really need for kotor 2 now is a new rebances ..... i now a new one came out but that one sucks..... no afences.... i mean it is not for me ..... we need some one to do a compatibility for TSL_Achilles Game Balance Mod.....that was the best rebances ever ;)

 

There is one in the making. It will put Achilles' Rebalance to shame. It won't be out for awhile though, so have at 'er.

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