Sign in to follow this  
1Leonard

Making an amateur translation of Kotor 2

Recommended Posts

I posted this in LF as well

 

Recently I started playing with the idea of translating Kotor 2 vanilla with the TSLRCM mod installed into my native language (Dutch) so that other Dutch non-native speakers could understand the story better.

 

I know that I should edit the dialog.tlk file for this huge task. What I want to know is do I also have to edit some .dlg files the TSLRCM mod uses?

 

Of course I'll first ask the authors of the TSLRCM mod for permission to release my work before I do anything at all!

 

Thanks in advance.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this