Guest R2-X2 Posted April 27, 2015 Posted April 27, 2015 I'm sure it has been done before, but I couldn't find any posts about it.Anyway, it's definitely possible: Quote
Rece Posted April 27, 2015 Posted April 27, 2015 Wow, I am actually working on this in my lightsaber mod! Quote
Mephiles550 Posted April 27, 2015 Posted April 27, 2015 I made my own mod, but only for one crystal. It's too much of a pain in the ass to have to edit so many things for just one new crystal, let alone many. Quote
Guest R2-X2 Posted April 27, 2015 Posted April 27, 2015 I added 5 crystals, and simply made 3 xml files (normal, mantle, heart) of the property lists and then loaded these xmls for all other sabers. Therefore, the only difference in work between 1 or X crystals is when adding them to the first lightsaber, afterwards loading an xml takes the same time regardless of how many you have added. Quote
Mephiles550 Posted April 28, 2015 Posted April 28, 2015 I added 5 crystals, and simply made 3 xml files (normal, mantle, heart) of the property lists and then loaded these xmls for all other sabers. Therefore, the only difference in work between 1 or X crystals is when adding them to the first lightsaber, afterwards loading an xml takes the same time regardless of how many you have added. I remember getting my crystal to work exactly the way I wanted to with each different saber type, but I know it took me a long time to do so. I may have done it differently than the way you described. It's been over a year though, so I don't remember the specifics. Quote
Guest R2-X2 Posted April 28, 2015 Posted April 28, 2015 What I did (sorted in a more reasonable order): 1. Create the crystal image, name it appropriately (iw_sbrcrstl###) 2. Create the crystal .uti file, setting model to ### and giving it a curstom tag and name 3. Open upgrade.2da and add a line with the correct tag 4. Open a lightsaber, add the desired effects with the new crystal as requirement 5. Save property list as xml 6. Open all other lightsabers, load the xml, save 7. 4-6 for Mantle of the Force and Heart of the Guardian sabers. In order to get them working in-game when you already have lightsabers, you need to switch the colour crystal at least once, to get a "fresh" saber. Quote
Guest R2-X2 Posted May 26, 2015 Posted May 26, 2015 To avoid any confusion: The crystal icons are not ported from TSL. While I had the Hurricane and Qixoni crystals in mind, these are simple recolours/filters I applied to other K1 crystals in gimp. Posting this because I was warned that porting is forbidden, something I am well aware of and didn't do. Quote
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