Hassat Hunter 571 Posted July 17, 2011 The "animation" already runs only in 003EBO (that's what's in the k_oei_spawn script, that no one apparently tested for me yet still ). However, apparently when it runs, it also means he's locked looking forward, and can't turn around. Can't modify animations though, not that I know if I did that that would fix it after all.... Eh, no wonder I have yet to get feedback on whether the fix works... IF IT'S NOT IN THE DAMN POST... HH, you suck. EDIT: File erased. Looks like it gave issues ... Quote Share this post Link to post Share on other sites