Renodil 10 Posted October 5, 2010 I'm curious about weather or not these are compatible? Can you use this mod with zbyl2's TSL: Un-Restored Content (Final Version). I have them both installed, but the funny thing is if I install yours first his gives me all kinds of errors when I try to install it like an access violation or access denied or some other such thing, so I have to install his first and then yours and I'm wondering if this may cause problems. Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted October 5, 2010 No. Pretty much everything in there is also in TSLRCM anyways. Quote Share this post Link to post Share on other sites
Renodil 10 Posted October 5, 2010 Including Czerka's attempt to take over Citadel station, Goto's Yacht exploding, and some infamous lines of Kreia's at the Jedi Enclave where she taunts each Jedi-Master in turn? Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted October 5, 2010 1 and 3 aren't even in there, right? Also, 2 would be ingame, unless you think about something else... (oxygen cut off?) Quote Share this post Link to post Share on other sites
Renodil 10 Posted October 5, 2010 Well, I wish zbyl2 and Dstoney64 would collaborate and find a way to add the stuff from zbyl2's mod into Dstoney64's mod. Quote Share this post Link to post Share on other sites
Stoney 1,511 Posted October 5, 2010 Well, I wish zbyl2 and Dstoney64 would collaborate and find a way to add the stuff from zbyl2's mod into Dstoney64's mod. But we did,Everything Zbyl had done previously (Unrestored content mod) has been put into TSLRCM in some cases changed/improved, as well as Jingers Rebuilt Enclave Mod(Kreia's extra lines taunting the masters and more) and some others like MonoGiganto's T3 sound fix mod were also added. The only thing that was not added was Zbyl's Sion/Harbinger arrival mod, only because of file size.(it would double the overall size of the download) Quote Share this post Link to post Share on other sites
Renodil 10 Posted October 6, 2010 (edited) Is this compatible with the following mod? ultimate_saber_mod build_a_saber_v3 custom_lightsabers Workbench Crystal Attunement fixforthe202grenn_dlgfile m4_78_new_texture coruscanthighres Colonel Tobin Meets Darth Nihilus And while we're on the subject are those compatible with each other as well as your mod? Also about the USM is it really necessary to replace the dialogue files for the party? Will this cause conflicts if I do? Also do I replace the globalcat.2da. It seems to be a smaller file, but it has more lines. Yours stops at 998 and his goes to 1010. What's throwing me is logically that should be the bigger file, 'cause it has more lines of text in it but it's not. Weird. Edited October 6, 2010 by Renodil Quote Share this post Link to post Share on other sites
Guest staticjoe66 Posted October 6, 2010 ultimate_saber_mod A USM patch for TSLRCM is in the works currently being tested m4_78_new_texture The M4-78 mod is not compatible with TSLCM I'm not sure about the rest of your list Is this compatible with the following mod? ultimate_saber_mod build_a_saber_v3 custom_lightsabers Workbench Crystal Attunement fixforthe202grenn_dlgfile m4_78_new_texture coruscanthighres Colonel Tobin Meets Darth Nihilus And while we're on the subject are those compatible with each other as well as your mod? Also about the USM is it really necessary to replace the dialogue files for the party? Will this cause conflicts if I do? Also do I replace the globalcat.2da. It seems to be a smaller file, but it has more lines. Yours stops at 998 and his goes to 1010. What's throwing me is logically that should be the bigger file, 'cause it has more lines of text in it but it's not. Weird. Quote Share this post Link to post Share on other sites
VarsityPuppet 1,085 Posted October 6, 2010 (edited) Well, I wish zbyl2 and Dstoney64 would collaborate and find a way to add the stuff from zbyl2's mod into Dstoney64's mod. They already did, it's called TSLRCM. The mod is made by Zbyl, Stoney and a host of other hard workers. Edited October 6, 2010 by VarsityPuppet Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted October 6, 2010 ultimate_saber_mod Nope. build_a_saber_v3custom_lightsabers Don't know these. Workbench Crystal Attunement Yes. fixforthe202grenn_dlgfilem4_78_new_texture No coruscanthighres Yes. Colonel Tobin Meets Darth Nihilus No. (Redundant, scene is in TSLRCM. Would definitely lead to conflicts) Quote Share this post Link to post Share on other sites
steveb 10 Posted October 14, 2010 sorry for highjacking this thread but just have a quick question and i don't think i should start a new one... so here it goes: is it possible to make M4-78 mod compatible with TSRCM manually? Should i try or not? just wanna know if it is do-able by manually combining the changes from both mods... Quote Share this post Link to post Share on other sites