EliWallace 0 Posted August 18, 2012 When I try to go from Telos to the Ravager for the first time the cutscene of the admiral and the crew hangs. Idle animations and music still play, game still responds to attempts to close, but there is no dialogue or anything. I tried uninstalling everything but TSLRCM and it still happens. It may or may not actually be TSLRCM but I'm posting here anyway because I really don't want to play through 20 hours again. Quote Share this post Link to post Share on other sites
Sith Holocron 2,480 Posted August 18, 2012 List your mods. Provide links to these mods 1 Quote Share this post Link to post Share on other sites
EliWallace 0 Posted August 18, 2012 Handmaiden for Females Vanir's Workbench Better Male Bodies Slender Body (also tried it without this one, since appearence.2da is present in TSLRCM) A mod to get rid of the intro movies ...and several other sound/texture replacers, as well as the official patches. I have a seperate install of KOTORII with only TSLRCM1.8 and Handmaiden for Females, and yet another install with ONLY TSLRCM1.8 installed, and both of those get the same issue. If I use a completely vanilla install, the cutscene hangs at the very beginning before the admiral even appears. It also allows me to choose my party before going to the cutscene with vanilla, whereas with TSLRCM it does not. I also started the save with Droid Enhancement, Kill the Ithorian, and Full Force, but uninstalled those after I went to the Jedi Academy on Telos for the first time. First pic is hang point with TSLRCM and second pic is hang point with vanilla. Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 18, 2012 Do you have a carth.dlg in your override? I have somewhat of a doubt about your "only vanilla", "only TSLRCM" etc. installs and such, it's pretty unlikely that this bug would be the case in all instances. Unless you've had a lingering "Battle for Telos" mod which is in all versions, which also explains why it's happening. Does it happen with carth too? 1 Quote Share this post Link to post Share on other sites
EliWallace 0 Posted August 18, 2012 Do you have a carth.dlg in your override? I have somewhat of a doubt about your "only vanilla", "only TSLRCM" etc. installs and such, it's pretty unlikely that this bug would be the case in all instances. Unless you've had a lingering "Battle for Telos" mod which is in all versions, which also explains why it's happening. Does it happen with carth too? No carth.dlg in orverride. I have never installed Battle for Telos, either. I made the "vanilla" and "tslrcm only" installs by reinstalling, updating it to 1.0b, copying the install folder, and installing only tslrcm in the new one. I also don't have a save to test it with on carth, since my character is darkside. If anyone has a save for tslrcm at that point for either side, i'd be happy to try it to check if its a bug in my save. Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 18, 2012 You can change it yourself for testing by making 101PER_Revan_End the opposite of what it is (1 to 0, 0 to 1) 1 Quote Share this post Link to post Share on other sites
EliWallace 0 Posted August 18, 2012 You can change it yourself for testing by making 101PER_Revan_End the opposite of what it is (1 to 0, 0 to 1) tried it, same result but with Carth instead of the other admiral Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 19, 2012 Can you upload your savegame here (before entering the Ravager of course) 1 Quote Share this post Link to post Share on other sites
EliWallace 0 Posted August 19, 2012 Can you upload your savegame here (before entering the Ravager of course) Here. 000002 - Game1.zip Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 20, 2012 Well, the same happens to me. You wouldn't have an earlier save, would you (looking at the filename). Where's the auto-save located? EDIT: Add the 222tel.git to your override. This will "reset" the module in your save. In my case, that allowed the cutscene to progress properly. If it still doesn't for you, it does show that something is interfering with the files needed for the scene itself (hooked into the .git, so an .utc most likely, like rep_gen or rep_nav). 222tel.rar 1 Quote Share this post Link to post Share on other sites
EliWallace 0 Posted August 21, 2012 Well, the same happens to me. You wouldn't have an earlier save, would you (looking at the filename). Where's the auto-save located? EDIT: Add the 222tel.git to your override. This will "reset" the module in your save. In my case, that allowed the cutscene to progress properly. If it still doesn't for you, it does show that something is interfering with the files needed for the scene itself (hooked into the .git, so an .utc most likely, like rep_gen or rep_nav). Thanks! Edit: From what I can tell, the issue is from SlenderFemaleBody. Your file works fine in an installation with TSLRCM, TLSRCM and HandmaidenForFemales, but if I add slender female body the cutscene hangs. Quote Share this post Link to post Share on other sites
milestails 264 Posted August 21, 2012 Thanks! Edit: From what I can tell, the issue is from SlenderFemaleBody. Your file works fine in an installation with TSLRCM, TLSRCM and HandmaidenForFemales, but if I add slender female body the cutscene hangs. Might I suggest using Player and Party Underwear Mod by redrob41 instead of Slender body for Females? It makes use of the TSL patcher. Quote Share this post Link to post Share on other sites
EliWallace 0 Posted August 21, 2012 Might I suggest using Player and Party Underwear Mod by redrob41 instead of Slender body for Females? It makes use of the TSL patcher. I mainly use slender body because i prefer the custom face texture over default. Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 21, 2012 You probably can get it to work by merging it's appearance.2da with our appearance.2da, since that seems to be the primary issue... Quote Share this post Link to post Share on other sites
balasarius 0 Posted April 14, 2013 I'm having the exact same problem. Carth comes out, walks to the front of the bridge and just stands there. I'm running TSLRCM 1.8.2. Widescreen mod, map fix mod, and appearance mods. No game-changing mods. The fix in post #10 did not work for me. And I just spend the last 15 minutes trying to figure out how to upload my save game, to no avail. Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted April 14, 2013 and appearance mods.Are the 2 pilots there? (also, what is "map fix mod"?) Quote Share this post Link to post Share on other sites
Sith Holocron 2,480 Posted April 14, 2013 also, what is "map fix mod"? Well Balasaruis will have to confirm this but I'm guessing he's/she's referring to the TSL Galaxy Map Fix mod by Bead-V. Quote Share this post Link to post Share on other sites
balasarius 0 Posted April 14, 2013 Yes, the pilots are there. The map fix mod is for the mini map, so it works correctly with wide-screen resolution. Without the fix, you appear off the map. I renamed my override directory and it still did not work -- Carth walks out, and just stands there with his bangs swaying. I followed the instructions here to get wide-screen support -> http://pcgamingwiki.com/wiki/Star_Wars:_Knights_of_the_Old_Republic_II_%E2%80%93_The_Sith_Lords Quote Share this post Link to post Share on other sites
Alexlos93 0 Posted August 19, 2015 Did anyone ever figure this out? I'm having the same problem Quote Share this post Link to post Share on other sites
Sith Holocron 2,480 Posted August 19, 2015 Which version of TSLRCM are you using? Quote Share this post Link to post Share on other sites
frosty 0 Posted October 29, 2016 Did anyone ever figure this out? I'm having the same problem Me too, using TSLRCM 1.8.4. 21 hours in... ...I guess this is the risk when you mod. Quote Share this post Link to post Share on other sites
Sith Holocron 2,480 Posted October 29, 2016 Why are you using the old version of TSLRCM? Quote Share this post Link to post Share on other sites
frosty 0 Posted October 30, 2016 Why are you using the old version of TSLRCM? Hmm, didn't realise I was out of date. I'll update it and post here if that fixes the problem. Quote Share this post Link to post Share on other sites
frosty 0 Posted October 31, 2016 Hmm, didn't realise I was out of date. I'll update it and post here if that fixes the problem. Ah...can't install 1.8.5 on OSX. Sucks for me, I guess. Quote Share this post Link to post Share on other sites