Hassat Hunter Posted July 6, 2012 Posted July 6, 2012 File Name: Alternative Goto's Yacht Opening File Submitter: Hassat Hunter File Submitted: 06 Jul 2012 File Updated: 06 Jul 2012 File Category: Mods TSLRCM Compatible: Yes Demonstration of mod in action; http://www.moddb.com/mods/the-sith-lords-restored-content-mod-tslrcm/videos/alternative-goto-yacht-opening-mod-vid ======================================================== A KNIGHTS OF THE OLD REPUBLIC II: (THE SITH LORDS) MODIFICATION Alternative Goto's Yacht Opening ======================================================== Author: Hassat Hunter PM: Contact me at the Deadly Stream Forums Name: Alternative Goto's Yacht Opening Filename: Alternative Goto Yacht Opening v0.9.rar Date Released: 12 July 2012 1. Description: ---------- Added some gameplay designer instructions to the cutscene. Due to being slightly confusing it become this mod instead of part of 1.8 2. Install: ---------- (It is highly recommended that you update your game to version 2.10 (the 1.0b update) before installing this mod.) YOU ARE REQUIRED TO USE TSLRCM, since vanilla TSL has no 351NAR.mod file. Extract the "Alternative Goto's Yacht Opening" mod, taking care to insure that both the "TSLPatcher.exe" file and "tslpatchdata" folder are extracted to the same folder (these files can be extracted to any folder on your hard drive EXCEPT those within the SWKotOR2 folder hierarchy). Also note that simply copying the files within "tslpatchdata" to your "Override" folder will not properly install the mod. Note: a new folder named "backup" will be created during insanitation within the folder the installer was run from. If you plan on uninstalling this mod this folder and the files therein must not be deleted as they are used during the uninstall process. 3. Uninstall: ---------- The files listed below may have been modified during the installation of this mod: Within "C:\Program Files\LucasArts\SWKotOR2\Modules" 351NAR.Mod Backups of any file that was altered were made during insanitation and placed in a folder called "backup" within the folder the installer was run from. To uninstall; 1) Open the "backup" folder that was created during installation and replace the files listed above under each heading with the files contained within. 4. Bugs: ---------- There are no known issues that will develop as a result of installing this mod properly. Putting all files in override will however give many issues on goto's yacht. 6. Distribution Notes: ---------- This mod may not be modified or distributed without the explicit permission of the author. This is just so I know what is being done with it. If you have questions contact me at deadlystream.com/forum/ 7. Thanks: ---------- My thanks go out to: The TSLRCM team... whom whichout I wouldn't become interested in modding TSL, and thus wasting so much on my time on frivilous mods... THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Click here to download this file Quote
InSidious Posted July 6, 2012 Posted July 6, 2012 "Confusing" seems about right, though the restoration is certainly also... interesting. I suspect the reason we don't have the protracted player sleeping in the final cut of the game is the annoying way in which the cape keeps flicking. The materialisations are really quite strange, and I think walking might have been the preferable option here, if it were possible (although I know that NPCs can be very stubborn when it comes to walking waypoints). Nevertheless, cool find HH! Quote
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