WhiteSaber Posted 2 hours ago Posted 2 hours ago Hello, So I have several different colors of the Handmaiden's outfit and I would like to utilize them. Since her appearance file is P_handmaidenBB in 2da, I adding P_handmaidenB to the modelB line for texture, but no luck. I've had success for Disciple and Atton, but I can't get the handmaiden to work. Does anyone know a work around this? or can someone come up with a mod for it? I've tried for a while, but can't figure it out. Thanks for the help, hopefully there is a solution for this.☺️ Quote
JCarter426 Posted 50 minutes ago Posted 50 minutes ago Appearances with model type B (like Disciple and Atton) read textures by combining the value in the appropriate tex- column with a numerical suffix from the item variation. Appearances with model type F (like Handmaiden's clothing appearance and Kreia) only ever read textures from the model file. Model type B is intended for appearances with a separate head model, while model type F is intended for full body models where everything is on the same model. You can take a full body model and change the model type to B and still have a full body model but now with texture variations. This is how mods like Kreia's Assorted Robes work. However, Handmaiden's setup is weird because her regular appearance has model type B and when she's wearing clothing it uses a different appearance. So there might be some complications. Note that you'll also likely need to rename the textures to follow the naming scheme for type B when changing an appearance from F to B. There are also other model types, but they come with changes which I don't think would be desirable here. Quote
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