lerethio

[NON-FUNCTIONAL] Kotor 1 Lossless Soundtrack Overhaul

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By default Kotor uses wav files of very low resolution. 8 bit and 22 khz to be precise. I was able to locate the wav (16/44.1) files for the soundtrack (all the files starting with mus_) and applied Sith Codec so they can be used in game. 

The zip file contains all the wavs in the streammusic renamed to the appropriate titles of in game play. If installing with Vortex please make sure it installs to the root swkotor folder. If installing manually just drop the override folder into swkotor (or files folder for Android).

Credit is given to these people

JCarter426 on deadly stream for the sith codec program
-https://deadlystream.com/files/file/1716-sithcodec/

DarthVigorous as i used his mod music overhaul mod as reference when renaming the audio files.
-https://deadlystream.com/files/file/2347-high-quality-kotor-music-overhaul/

Please note that this only affects the longer soundtrack files that can be found on youtube (mus_...). If you using DarthVigorous's high quality music overhaul let this mod overwrite his (my files have been unaltered straight from the CDunlike what he did for his mod). This mod can be best heard with goood speakers or earphones.

INSTALLATION: Place the files into the /streammusic folder located in Kotor 's root directory.

If you want to listen to these files outside of the game youll need to decode them with Sith Codec.

 

Download from nexus mods

https://www.nexusmods.com/kotor/mods/1772

Enjoy!

 

UPDATE: it appears neither Kotor 1 nor 2 supports raw wav files like these. If anybody knows what went wrong please let me know. Could it be that the game engine is simply hard coded at 22khz? If you try these on android then the default games audio file will be played instead. If you try these on PC no music will play at all.

Edited by lerethio
mod not working

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Cool beans! I love stuff like this, that just gives you those little upgrades that KotOR really needs.

EDIT: Actually, maybe I'm stupid, but there's now no menu music or background music on the Endar Spire. I just drag and drop the files and replace when prompted, right?

Edited by ArchScanner
Got a bug when trying to use this mod.
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I apologize everyone when I applied with codec it totally wrecked the files. They went from 44.1 khz 16 bit stereo to 22.1khz 8bit mono. I've recently learned that the music files needed a drag and drop only and didn't have to be processed with sith codec. At least on android. Thankfully mods are transferrable between both platforms.

 

Perhaps that program wasn't needed for my use case. I'm uploading the normal wav files to the nexus link rn. 

6 hours ago, ArchScanner said:

Cool beans! I love stuff like this, that just gives you those little upgrades that KotOR really needs.

EDIT: Actually, maybe I'm stupid, but there's now no menu music or background music on the Endar Spire. I just drag and drop the files and replace when prompted, right?

The wav files were butchered by the sithcodec program so when I played it on my android phone only the standard streammusic files from the obb were played. 

 

Audio mods are underrated especially for games such as Kotor. I'm thinking about making one for Oblivion Remastered. That is a bit different than Skyrim though thanks to the unreal engine.

4 hours ago, Aragon said:

Can you make one for Kotor 2 please?

I'm almost done with that one 😁

EDIT/UPDATE: I was mistaken in thinking this mod works as intended. I'll leave the nexus page up either way just Incase somebody knows what went wrong and if there's a fix. I'm starting to think the game is hard coded to 22khz sample rate. I had a similar issue modding Half Life 1's soundtrack to lossless quality.

Edited by lerethio
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