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SKIN:Optimized and Upscaled Textures - K1

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Optimized and Upscaled Textures - K1


I applied the same process from Optimized and Upscaled Textures - TSL to the original game here.
Compressed and optimized, 2x Upscaled Vanilla Textures

This is not a 4k/8k super high-res remaster of the textures. Priorities were optimizing vanilla textures first, while also doubling the resolution. This should act as a base texture upgrade. Then I suggest you still use other texture mods and bug fixes on top of this.

Every texture has been doubled in resolution. GUI and icons are also included. 
All textures are packed as compressed TPCs and then bundled in two .erf files.


INSTALL: extract the 2 .erf files to your game directory\TexturePacks (NOT IN THE OVERRIDE DIRECTORY)
This will overwrite the existing vanilla texture files so back them up if you wish.

Optimization:
- a lot textures were twice the file size they should have been
- the highest quality compression was used on the new texture, it takes a very long time to convert but avoids bad compression artifacts
Upscale:
- HDCube 4 was used to upscale every texture at 2x
- different model weights used depending on the texture
- alpha channels processed separately, then recombined


  • Submitter
    J
  • Submitted
    10/03/2025
  • Category
  • K1R Compatible
    Yes

 

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