HoboKingNiklz

Characters stuck in Disguises?

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I've encountered an issue where characters remain in a Disguised appearance even after the item that applies the disguise is removed. I was able to fix it for two of my companions by changing their appearance to something else in KSE and then changing it back to normal, but the same process did not fix the issue for the other companions. Any advice?

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This can happen when you are disguised but then the game forces you into another disguise, like the space suit. It basically forgets your original appearance. Needless to say, don't use disguises at all ideally, or at least remove them for any section with mandated disguise use.

As far as fixing it goes, attach your save file.

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3 minutes ago, DarthParametric said:

This can happen when you are disguised but then the game forces you into another disguise, like the space suit. It basically forgets your original appearance. Needless to say, don't use disguises at all ideally, or at least remove them for any section with mandated disguise use.

As far as fixing it goes, attach your save file.

Yeah, sadly the problem I'm having relates to the way my own mod works. It basically doesn't do its job without Disguise. So if a user doesn't mind the characters always being in their default outfits, that's fine, but ideally they'd be able to remove the Disguise if they find an armor they actually like the look of.

I can't recall being forced into another disguise on this run yet, I just finished Dantooine. It happened to everyone except my player character. I was able to fix Juhani and Carth by going into KSE, changing their current appearance to something else, then back to what it should be, but the same method didn't work for Bastila, Canderous, or Mission.

GLOBALVARS.res PARTYTABLE.res SAVEGAME.sav savenfo.res Screen.tga

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1 minute ago, DarthParametric said:

Your entire party table appears to be broken. None of Bastila, Carth, Canderous, Juhani, or Mission had their appearances set. This save is nuked.

Roger that. Would you reckon it was a problem to give them the Disguises as part of their default equipment so they start with them equipped? That sounds like it would cause their appearances to never be set, lol. Guess I need to workshop a new way to give the player those items.

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9 minutes ago, DarthParametric said:

If you want to make appearance changes for party members, make direct edits to their appearance.2da row. Disguises just cause trouble.

Yeah, that was the original plan, but my hope was for users to be able to remove them on the fly if they find an armor they actually like the look of. Theoretically, if I revise the mod to no longer give the items automatically, and the user knows how to avoid or fix the bug, is there any other reason not to use the Disguise method? What other trouble could they cause? The mod is fairly simple in execution, I was just sloppy and didn't know how editing their .utc to have them start with the item would affect the process.

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