Hassat Hunter 571 Posted January 29, 2012 File Name: My Dantooine Statue File Submitter: Hassat Hunter File Submitted: 29 Jan 2012 File Updated: 30 Jul 2012 File Category: Mods TSLRCM Compatible: Yes ======================================================== A KNIGHTS OF THE OLD REPUBLIC II: (THE SITH LORDS) MODIFICATION My Dantooine Statue ======================================================== Author: Hassat Hunter PM: Contact me at the Deadly Stream Forums Name: My Dantooine Statue Filename: My Dantooine Statue 1.0.rar Date Released: 29 January 2012 1. Description: ---------- Remember? You sacrificed 4000 credits after the battle of Khoonda to get your own personal statue? But you never got one? Well... This mod is for you. Because after 4 masters are found, and the statue option has been picked during conversation with Terena, a statue in YOUR honor (Statue - Heroic Jedi according to the gamefiles) will stand infront of Khoonda! 2. Install: ---------- (It is highly recommended that you update your game to version 2.10 (the 1.0b update) before installing this mod. In order to be compatible with TSLRCM, TSLRCM must be installed first.) NOTE: TSLRCM 1.8 IS REQUIRED FOR THIS MOD! Extract the "My Dantooine Statue" mod, taking care to insure that both the "TSLPatcher.exe" file and "tslpatchdata" folder are extracted to the same folder (these files can be extracted to any folder on your hard drive EXCEPT those within the SWKotOR2 folder hierarchy). Also note that simply copying the files within "tslpatchdata" to your "Override" folder will not properly install the mod. Note: a new folder named "backup" will be created during insanitation within the folder the installer was run from. If you plan on uninstalling this mod this folder and the files therein must not be deleted as they are used during the uninstall process. 3. Uninstall: ---------- The files listed below may have been modified during the installation of this mod: Within "C:\Program Files\LucasArts\SWKotOR2" dialog.tlk Within "C:\Program Files\LucasArts\SWKotOR2\Overide" globalcat.2da The following files have been added during installation of this mod: k_enter_dan.ncs k_statuebark.ncs plc_statuedan.utp plc_statuepopup.utp terena.dlg Backups of any file that was altered were made during insanitation and placed in a folder called "backup" within the folder the installer was run from. 1) To uninstall the mod, open your "Override" folder, located here "C:\Program Files\LucasArts\SWKotOR2\Overide" by default, and delete ONLY the files listed above under the "Override" heading. It may be easiest to find these files by selecting “View” from the toolbar then “Arrange icons by” then “Modified”. This will sort the files by when they were last modified. The files installed by this mod should be grouped together; however, double check that anything you delete is indeed listed above. 2) Next open the "backup" folder that was created during installation and replace the files listed above under each heading with the files contained within. If a file listed above is missing from the "backup" folder, don't worry, it was not present before the install and it does not have to be replaced. 4. Time spend on creating this mod... ---------- Too damn much for such an easy simplistic change... :/ It's my mod off-day. Atleast some good came from it, I hope you agree. 5. Bugs: ---------- There are no known issues that will develop as a result of installing this mod. The author is not responsible for any thoughts of megalomania. 6. Distribution Notes: ---------- This mod may not be modified or distributed without the explicit permission of the author. This is just so I know what is being done with it. If you have questions contact me at deadlystream.com/forum/ 7. Thanks: ---------- My thanks go out to: The TSLRCM team... whom whichout I wouldn't become interested in modding TSL, and thus wasting so much on my time on frivilous mods... THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Click here to download this file Quote Share this post Link to post Share on other sites
milestails 264 Posted January 29, 2012 Does the PC receive dark side points for requesting the statue to be built? It is self-promotion/self-serving and would be contrary to Jedi principles after all. Quote Share this post Link to post Share on other sites
VarsityPuppet 1,085 Posted January 29, 2012 Does the statue look like the PC? lol I'm getting some really good ideas now Quote Share this post Link to post Share on other sites
Extreme110 4 Posted January 29, 2012 Does the PC receive dark side points for requesting the statue to be built? It is self-promotion/self-serving and would be contrary to Jedi principles after all. I dunno man. I think it *should* depend on whether the PC demands it or not. I'd say the PC should get DS points for demanding it, light side points for saying no, and there should be no change if they just let them build the statue. Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted January 29, 2012 Does the PC receive dark side points for requesting the statue to be built? It is self-promotion/self-serving and would be contrary to Jedi principles after all. Nope. While it does make some sense, there is no DS given for it in vanilla, and thus nor in this mod. Does the statue look like the PC? lol I'm getting some really good ideas now Not in the slightest 0_0 It's just a generic Jedi. Probably from Dantooine's Kotor1 section, I don't recall seeing it anywhere before (then again, long time since I played K1) Quote Share this post Link to post Share on other sites
mrdartht 0 Posted January 29, 2012 It was the statue of Ajunte Pall if I remember correctly. You had to place the swords you raided from Ajunta's corpse in the hand of the statue. If it was the real sword of Ajunta Pall you got to keep it, if not then the Ghost of Ajunta Pall would attack you. Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted February 12, 2012 Added version for 1.8 (before I forgot). Use the regular version for vanilla or 1.7, this version when 1.8's released. 1 Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted July 29, 2012 Updated to 1.8. Also now know it's the statue with the slain mercenaries in the sublevel... Quote Share this post Link to post Share on other sites
Guest Axl Dave Posted July 21, 2013 In the Readme, it says: "Extract the "My Dantooine Statue" mod, taking care to insure that both the "TSLPatcher.exe" file and "tslpatchdata" folder are extracted to the same folder (these files can be extracted to any folder on your hard drive EXCEPT those within the SWKotOR2 folder hierarchy)" As I understand this, any mod that uses TSLPatcher.exe to install won't work if placed inside the Kotor2 directory. So, if I have a folder whose root is D:\Games\Star Wars\KOTOR II\Mods and I have a TSLPatcher mod in that folder, activating the TSLPatcher.exe from inside that folder won't work. Is this correct? If so, how come? Apologies if this is the wrong place to ask this... Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted July 22, 2013 Yeah (though not sure what you're going for with /mods after the installation path, a place you store uninstalled mods?). I just used that line from the default TSLPatcher readme Quote Share this post Link to post Share on other sites
Guest Axl Dave Posted July 22, 2013 It's where I store both installed and uninstalled mods, so that if something goes wrong (as it frequently does) I can just copy that folder somewhere safe knowing that all the mods I am currently using or thinking about using aren't going to be deleted. Also comes in handy if I need to list which mods I have installed, like on my other post So if I activate the TSLPatcher.exe outside of the KOTOR II installation directory but then move the whole kaboodle back to my Mods folder, that should work but also satisfy my OCD, right? Also, could you post a link to the aforementioned TSLPatcher readme? Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted July 22, 2013 Yeah. Readme file should be with TSLPatcher; http://starwarsknights.com/tools.php#mctl Quote Share this post Link to post Share on other sites
Guest Axl Dave Posted July 22, 2013 Awesome, cheers man Quote Share this post Link to post Share on other sites