Sign in to follow this  
Timbo

New Endgame Build for Bastilla? Advice Needed.

Recommended Posts

Okay, so I'm making a mod for KotOR 1 and one of the changes is that Bastila is becoming a Consular. I need some advice on how to proceed with her build after you re-recruit her on the Unknown World. Here are the options:

1. I could just put her back to level 1 and let the player decide, but this makes the fight with her 4th -wall-breakingly easy.

2. I could just create an optimal build for her so that she shows up strong as hell.

Her level 1 stats are going to be 12, 18, 12, 10, 12, 15. Same as normal. At levwl 20 she'll 27 powers (like in KotOR 2) plus Affect Mind. She 'll  have Master Two-Weapon plus 4 more feats.

How should I build her? What powers should she get?

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this