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olegkuz1997

MOD:HD Holo

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HD Holo


HD Holo
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MOD AUTHOR: Olegkuz1997

FOR WHICH GAMES: For Star Wars Knights of the Old Republic

Description:
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What does this mod do? Nothing much.
This mod is a remake of the final scene with Admiral Dodonna's transmission, and more specifically, a remake of the hologram textures of the two characters. This mod is pretty rudimentary, I enlarged the original textures with AI and then manually edited them in photoshop. Tried to give the effect of "interference" and glow. Did it for myself, but if anyone wants it, take it. Yes, I'm aware of the awesome DarthParametric mod, but there were two things I didn't like about it: too strong blue color that kills the rest, and the lack of glow from the hologram. In his mod, the work is much more comprehensive, with redesigned UVs and models, which I have no idea about. Naturally, you have to choose between my mod and DarthParametric's mod, as they are done with different approach.
There might be some questions about the hue, as it's not really "blue". It's actually something between the movies and the in-game version (turquoise). In the end, this is a texture mod, so anyone can open the file in paint or photoshop and adjust the color to their liking.

Installation:
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Drop tga and txi files in your game’s Override folder.

To uninstall:
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Take them out again.

Known bugs:
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Holo-Vandar turned out great, but Dodonna was a bit of a letdown. The whole thing is, I think, that she has an incorrect, and frankly crappy "mirror" model, so the textures of "interference" are not quite correctly displayed. Oh yeah, and she's also a bit translucent (eyeballs and mouth). I had to make the head textures brighter to try and hide these details. But overall, it's not too bad. I recorded a little video where you can see for yourself. But in general, this is a normal texture mod, so there should be no problems.

Video:

Legal Disclaimer:
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All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc.,
I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. Use it however you like, but if you're going to post it up somewhere, or make a derivative mod, or use it in another mod, please put a line in the readme, mentioning me.


  • Submitter
  • Submitted
    11/18/2023
  • Category
  • K1R Compatible
    Yes

 

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It's an excellent texture, in my opinion.

I guess it was not possible to offer your work also as alternative Texture for DP's modification?

There's also the fact that there are more holograms in the game and it'd be nice to have consistent quality for all textures.

Cheers!

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Thank you for the feedback! Yes, there is another type of hologram texture in the game, rakata, and I also made it for myself, but the thing is, I took the mod DarthParametric as a basis. He has the best models and rakata move mouth, as well as redesigning camera angles and other "quality of life". Obviously he has more knowledge. He uses a different kind of textures (not blending based) so his holograms don't glow. Of course, you could say that rakata has a different, more "outdated technology" or something.
Anyway, I'll see what I can do.

 

swkotor-2023-11-19-12-50-15-387.gif

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There's also the textures for the music band on Taris, the Twisted Rancor Trio.

When it comes to technology the Rakatas should be quite advanced, l think.

But what l was trying to say was whether you could have created your glowing, "less blue" texture off DP's modification so that users could have both the more advanced model made by DP and your textures together. 🙂

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