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Logan23

The Lightsaber creations system/Progressive system

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The Lightsaber creations system/Progressive system

 

Here is the Modcast link for download and youtube:

 

 

 

The youtube was just added so the image of the video will get better once its done processing the video

 

 

I will not just go into how the system works but I will also touch on how it will be implemented into the mod which will allow the game to be balanced.

 

During the game there will be points where you will find damaged lightsaber hilts which will come from enemies who use a saber or found hidden within the game. This will allow me to control the number of lightsabers you can build and keep your items list from being clogged.

 

Once you have a damaged saber hilt you can then go to the workbench and select to create a new lightsaber. You will then create a general blue color lightsaber from the damaged hilt piece.

 

After you are done with this the workbench screen will ask you to choose a progression style. Each style will also have its own lightsaber hilt name. The player will have a few styles to select from which are based on lightsaber fighting forms like Makashi and Shii-Cho. Once you choose the style you will then choose the color of the crystal you will use to make this Style/Form Crystal. You will only be able to have one blue Makashi style crystal since if you have 2 and you go to change styles it will destroy all with the blue Makashi style tag. You can have a green, yellow and blue Makashi style crystals just not 2 of the same color for that style.

 

You then can go in and upgrade your basic lightsaber with the new color/style crystal which will then change the hilt and add the bonuses to the saber. Each style will have its own personality and bonuses which reflect that type of fighting style. Many of these saber styles will add bonuses to areas which other upgrades don?t.

 

As you progress in your PC?s levels you will be able to go back and update the style crystal to the next level. I plan to have the style crystals increase levels every three levels the PC gains.

 

You will be able to jump from one style to another by simply removing the crystal from the saber and then go into the workbench and select that style crystal which gives you choices in the styles you can change them to. If you do not like the style then simply change it back there are not penalties. This system is meant to be user friendly and bug free.

 

Going back to the selection of crystals colors;

 

Revenge of Revan will be doing something different because of the way the lightsaber creation operates. In the game you will start off with the option of blue, yellow and green for the colors of your style crystals. In the game you will find out that a friend of Kaila has just stolen some crystals which they thought were very expensive but instead they ended up stealing a shipment of crystals which are used by the Jedi for their lightsabers. Kaila will strike a deal and the stolen blue, green, and yellow lightsaber crystals will be sent to your ship the Raptor. During you adventure you can pay for this smuggler to hand over other lightsaber crystal colors or you can try to find stashes of these during your adventure which might include buying from merchants. Once you have the new crystal color then you will be able to use that crystal color in creating your new style crystal. When changing styles the crystal will transfer to that same color. Later in the game there will be an option to transfer then to different color crystals.

 

 

 

Balancing the System with existing upgrades for your lightsaber:

 

To balance the system so you don?t end up with over powered lightsabers I have decided that the two extra crystal upgrades will be items which are hard to find and will sometimes be involved with side quests and other side missions. There might be a few that can be bought but I plan to keep many of them as rare. This means while conducting a side quest you might want to look around since you might only get one shot to get the crystal without paying. More details on these upgrade crystals will come later as we balance the game. As for the Lenses, Cells, and Emitters; they are 90-95 percent crafted items. This will give a player a purpose to do some crafting for their sabers. I will be looking over the present crafting system in the game to see if the itemcreate.2da needs to be tweak for these three lightsaber upgrades.

 

 

I have not disclosed the double sided lightsaber but I have an idea how it will work.

 

There will be not building of short sabers since there are few skins and in most cases players rather use two lightsabers verse a short saber with the other lightsaber.

 

The number of how many lightsaber styles there will be is still not decided but you will come across more styles by unlocking them from holocrons, party members, or even some NPCs.

 

I would like to say thanks to DarthParametric and Trigger for allowing me to use their amazing saber hilts for the demo video/modcast and also to allow me to use some of their saber hilt for the Revenge of Revan Mod.

 

If you have any feedback or questions feel free to ask in this thread.

 

MORE TO COME........

 

Logan

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It's cool being able to make sabers out of parts put I don't like the concept of leveling crystals. I was ok with it for 1 crystal in TSL but having a whole system like this I don't like it and FYI the hilt changes for styles no the crystal

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Great concept!

Especially that you want to keep those crystals extremely rare is something I really like (and ofc I like the idea that the other parts like lense and so on needs to be crafted ^^).

The only thing I would question is the thing with the passive leveling process for the styles. I mean that every style gets automatically one level when event X occurs. I would prefer some specializing on some of those styles through feats or other possibilitys that allows you to choose which style you want to level up.

But I don't know your whole concept and either way I'll enjoy everything to the fullest, since it will expand the options you have on the workbench (which is an idea I love!).

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Guest Mablus25

Awsome on the saber models and new saber system

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