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///// 00. Disclaimer ///// I haven't given up on Star Map Revamp 2.0, just messing around with a little side project. ///// 01. Background ///// This is about .01% of the game, but I thought the Twisted Rancor Trio puzzle in Taris could look better. This was also a good opportunity for me to branch out from skins to editing .utcs, .utps, .gits, etc. So here's the original: The models are pretty pixelated, and the animations are very choppy. These are holograms, thousands of years from now, surely they can be displayed better and in a 3d space. ///// 02. Planning ///// I started digging around in the files, bugged @A Future Pilot for who knows how long and got an idea of what I wanted to do. It turned out the holograms were an animated .tpc that consisted of 8 frames, hence the choppiness. There were already Bith musicians in the game, so that was an easy replacement and I could bring the Twilek dancers over as well, but Elinda and Ashana are not Twilek, so there's still some thought to go into that. ///// 03. Work Thus Far ///// Here's a basic proof-of-concept. Through some alpha channels and .txi entries, I maintained the hologram look. I think these look so much better now and much more "realistic" holograms. ///// 04. Next Steps ///// There's still a good bit to be done, mostly scripting. These new models show versus the old animations. They are placed above the hologram base versus behind it as they are now. (for proof-of-concept) Any interactivity with them is disabled. They are customized to their respective names, (editing .utcs and such) and then clothing. They all face the right direction. Find models to replace the Twileks. Apparently Elinda and Ashana were human (hard to tell from the hologram), so it'd be a matter of finding a female human model that I think would work. ///// 05. Future Plans ///// This is silly, but creating an item that would activate these holograms wherever. I'm on Dantoonie, I want to hear some music. Fire up the hologram and watch these guys perform (music included of course!). ///// 06. Final Remarks ///// Thanks for taking a look and by all means holler with any comments, questions, or suggestions.