This mod is aiming for a new set of textures for every zone, including major areas other modders have created (with their permission of course).
I started it about 2 years ago and for a bunch of reasons it got abandoned and all my work was deleted, so I have started from fresh all over again
and so far its going better than the last time.
Are you making the textures from scratch? - Yes and No, I actually like their textures so much that im not going to simply cover them up with some crappy texture I come up, my goal is to recreate theirs at significantly higher resolutions. As most people know you cant simply scale up a texture and call it "HD", by scaling it up it looses most if not all its definition/quality. So what im doing is creating it from scratch at much higher resolutions and PPI.
Are you changing them AT ALL??? - Yes lol, as I stated before these are going to be much better quality.. On top of that the maps will actually look coordinated, no longer will 2 textures touching use 2 different color pallets and look like one is from tatooine and the other hoth.
Do you plan on fixing texture clipping/other issues? - Yes, im not as skilled in that aspect so it may take me a while to learn it but i hate seeing textures get screwed up because the developers where rushed.
I noticed your map mod for Kotor 1, are you planning on doing that for this mod? - Yes, it will be the last part that I do for each zone as I plan to use the textures i made to help create the new version.
Are you planning on remaking the weapon textures? - Well they are part of the game, so i suppose yes. They will however be a last priority.
Zones
10/14/2014 Prologue: 0%
Peragus: 75%
Ebon Hawk: 40%
Im listing them as I attempt them, dont be fooled by the tiny list
Example