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Reverse_Studios

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Everything posted by Reverse_Studios

  1. Alright. Well I'll take a second look at it in there and see if it works out. Thanks!
  2. I do not know. But the one I am talking about was one I downloaded from this page when I went on a search to download tons of modding tools for this project. I made a second post on this (this one was an accidental post when I was editing it). If this is the one you are referencing, either I am blind or just didn't see it.
  3. Hey everyone, I’m Rever$e (or Rever$e Studios — I use both names across most platforms). I’m relatively new to KOTOR modding, and I’m currently working on a small‑to‑medium sized expansion mod for KOTOR 1. It adds new questlines, a new character, custom items, and a few new modules. Right now I’m stuck on a problem with dialogue editing for a computer console in one of my custom ship modules. The console begins in a broken state, and after repairing it as part of a small side quest using custom plot items found in the module, it becomes a systems terminal that displays status information and quest‑related data. It functions similarly to the camera terminals in the base game, but text‑based instead. The issue I’m running into is specifically related to “Return” replies — the options that take the player back to a previous menu node. The Problem I’ve used FairStrides’ (tk102's) DLG Editor before, but it doesn’t have the linking features I need for this particular dialog. It works better for simple back‑and‑forth conversations. Because of that, I switched to Holocron Toolset, which includes a “Paste Entry as Link” feature. Edit: (I was told that it actually is able to link so I'll take a second look at it)
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