DarthOuroboros

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Everything posted by DarthOuroboros

  1. How far do you think this script extension might be able to be pushed? I want to get more into making custom maps/modules, but I've found the current process absurdly complicated and highly prone to error. So I'd be super interested in some kind of script or plugin that could load and parse `.gltf` model files into maps at runtime. Similar with dialogue. Would it be possible for me to make a script that parses a different file format into something that the game can convert ad runtime into dialogue messages and choices?