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xJoniKx

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  1. Hey guys. Perhaps I was looking incorrectly, so I'll ask again here. Does the engine have a limit on the number of vertices per model? How many vertices should the model have (optimal value) if I would like to change the bodies? I haven’t done a stress test yet, but I was wondering how the engine would behave if there were more than 10 NPCs with polygons of more than 30k each in one location
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