
constantinople33
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Posts posted by constantinople33
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That might work! Although it still doesn't work for unarmed combat for example. I still think creating a new feat (or an armband containing this feat) that uses the same basis as force jump to work (but modified?). This is still just a mod request and potential work in progress at this point
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Definitely why it's been such a challenge. There still has to be a workaround, no?
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I haven't been able to figure this out myself but is there any way to make force jump work with unarmed specialist or wielding vibros/ no lightsaber?
This could be in the form of an item, a new ability, or even just built in to the existing force jump feat.
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Fair enough. I thought it would be as easy as scaling the xyz coordinates of all the vertices in some way. Or perhaps an in-engine scaling function someone knows about. I guess not
. Too much time spent on 2d and text editor.
I haven't touched 3d modeling since before kotor 1 even came out! When Zbrush became a thing, I got scared away. I'll try my hand at doing it with blender then.
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Hello, I'm planning to change the JUST the size of a custom weapon model, but I don't have any 3d modeling tools. I have all the relevant files organized and ready to edit.
Is there any way to do this?
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Your prayers have been answered
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Lore-Friendly Qel-Droma Robes HD
-Cay Qel-Droma's Robes based on the expanded lore and comics.
-HD 1024x1024 texture and HD icon. Alpha layer adds reflective element to the metallic portions in the robe.
-Male and Female version.
-Updated item description with additional lore (Metallic plates made from Cay Qel-Droma's cybernetic arm provides additional armor, while his brother's Wisdom explains the bonus this robe gives to light-side jedis).
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Submitter
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Submitted03/10/2021
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Category
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K1R CompatibleYes
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Expanded lore friendly Mandalore's mask with matching armor and icons (upscaled high quality textures)
Does it bother you reading lore on Revan + Mandalore & then simplistic that ugly mask on Canderous?
Me too, so this mod features:
-Matching HD icon in three different variations (two matching the armor and zoomed out and one zoomed in where you cannot see the armor that matches vanilla game)
-Upscaled base texture thx to ShiningRedHD
-25% more reflective & color corrected beskar texture all over (with Damascus steel overlay lightly showing like on the ingots in the mandalorian tv show)
-Mandalores mask matches the KOTOR comicbook style (partially hand drawn but heavily modified to preserve the proportions while still fitting the vanilla model)
-Custom hand drawn vambrace + shoulder pad
-Optional matching chest piece version (I prefer this version)
-Optional all silver coating version
-Optional white war paint version with clan ordo symbols
-Optional dark brown version (mask now matches the vanilla shoulder pauldron color)
-Optional obsidian/dark grey version
-Restored content mod compatible (simply put in override folder)
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Submitter
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Submitted03/02/2021
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Category
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TSLRCM CompatibleYes
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Force jump unarmed/using other melee weapons
in Mod Requests
Posted
As in hardcoded into the engine and not 2da or anything modifyable? That would suck. I'm guessing it's the former.