I'm attempting to script a fight scene between two npc's in a dlg file. The npcs don't fight, however and the screen just vibrates for no reason and they just stare at each other.
Here is my source script:
void main()
{
object roland = GetObjectByTag("n_roland", 0);
object oron = GetObjectByTag("orontag", 0);
ChangeToStandardFaction(roland, 2);
ChangeToStandardFaction(oron, 4);
}