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Posts posted by MrPhil
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Lemme kneel and beg you to keep going forth with this gem
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Yeah, the not so funny part is you'll have to get to MAlachor just to see if it is in fact compatible. Better ask VP about this...
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Did you buy something to become pref? What are the advantages of being pref? What would you rather buy, if you were in my shoes, the 15-20 bucks rise of the hutt extension or the 5 bucks STAP speeder with a few other goodies, in order to become pref?
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It must have a bug then
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Can you become pref anymore? I think I had an invite, but it may be buried or something...
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Just pointing-out that Shem's Realistic Visual effects mod also remove the Force speed blur.
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Hey SIC, are you familiar with the Darker Peragus mod? If you could do something like that, at least for the Harbringer, that would be lovely. I feel like sh*t for not asking earlier, seeing as Peragus is way finish, but I always loved the atmosphere of that mod (plus it makes sense to me that the Harbringer would lack power to have proper lightning, after Sion's attack). Problem is I do not think the mod would be compatible with yours... Tell me what you think
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Dang, I have selected a crew skill that I did not wanted. Basically, I tought I'd still get the choice to *not take the class* when selecting the character. Now it says that I have to unlearn the crew skill but I can't find out how and where I do that for the love of god. Any ideas, boys?
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Welcome here!
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I did not have any problem with this particular scene and a crap-load of mod (1.8.2 and patch too). Smell like something might be corrupted. In such cases, what I'd do is uninstall everything (back-up your saves in case it does not work), then re-install everything, try the saves and should that fail, new-game + go all the way until you get the same scene. Good luck!
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*spoilers*
Hi all,
I'm playing thru KOTOR 2 with the TSLRCM version 1.8.1. I've reached the point near, I think, the end of the game where you return to Telos. The Handmaiden then has a fight with her sisters. I believe this is content restored by TSLRCM - the "cut content" page says at this point in the vanilla game, the sisters simply drop dead!
However, I'm having no luck winning the fight; the odds are completely overwhelming. Even grenades only take a few notches from the sisters health, and once they gang up on me (since Handmaiden has no crowd control Force powers) I'm dead in a few seconds.
Any help appreciated,
P.
The best advice I can give you is use a "glitch" in the game. Every time you are damaged, hit pause, go in the inventory menu, find a medpack and hit "use" from there. It should heal you and let you be able to attack at the same time. You can do this once per turn, making you able to go through fights that are too hard.
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Nice ebon-improvements.
By the way, I did not ask for some "exact" replica of what you gotta be thinking. I was more thinking about the general improvement and more realistic looking textures. For example, instead of being pink just like a cartoon, the Zeltron gets a blushed upper-cleavage (which reminds me of a natural reaction of the body upon releasing pheromones, for example). That kind of small details are what matters to me. Simple recolours bore me, which is why I appreciate that kind of change all the more.
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Anyway, I decided to move on to the aliens for a reason, as what I learn with them I can then inform my technique with the human faces.
I'd be quite interested to see what you can do to improve the Twin Suns (2 female twi'lek assassins). Never quite like how they were portrayed, I always thought they looked fake. I'm pretty sure you could make them appear less artificial and more vibrant.
Something that changes about as much as what you did for Luxa.
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Well, this new skybox is amazing! I gotta say that I haven't been as much interested in a reskinning effort since I first explored the SpaceAlex WIP. That's something! I am really looking foward to your TSL work, whichever it might be.
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Neutral? Didn't see this!
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Yeah, maybe something like when the Possessed Abominations from Mass Effect 3 (collector MP pack) explode.Hmm. Would anyone want a mod that makes a mine go off like a thermal detonator?...
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So if I understand correctly (sorry for my incessant coq-à-l'âne, by the way), you basically don't have a choice to get into group to get through this game, uh? I've found just about 3-4 battles yet I could barely or just couldn't win without assistance...
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Well if you could go stealth, why didn't you lay a crap-load of mines?
This method makes a lot of sense to me
Burn the Dray bastard with plasma mines
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They should really start adding what TSL RCM version mods are compatible with...
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Yeah, I quit being level 11. Missed just one bonus quest as of yet, because I did not realize it would get closed if I finished the main to which it was attached. I wander quite a bit though. Say, I went to the republic fleet to change class or something, but should I go to the Tython substation before or something?
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Fair enough - instead of multiple installations though I'm more in favor of some sort of interface that the user can customize.
Yeah, this interface would be even better. Though I did not imply multiple installation design, rather changing the lightsabers directly in game by the crude means of inventory
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Okay, I'll try again changing the appearance.2da. Also, how can I "clean my system from the old drivers"? I am by no mean an expert in this, but doesn't that involve having a period without having any graphic driver? Won't I get a blackout or something??
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As for the walking droid, is there a lightside way to complete the quest associated with the Walker?
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Right, forgot this detail, forget I said anything but this little part "You know, you also have the option to loose against Sion, at which point the game should continue..."
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(Or else)
WIP: No Headgear in Convos/Cutscenes
in Work In Progress
Posted
Just being curious, but are these
Kotor/TSL related?