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Posts posted by DarthValeria
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When I click Indoor Map Builder it gives this error: No Kits were detected, would you like to open the Kit downloader?
And when I click Ok, it does nothing after freezing
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On 7/16/2016 at 8:10 AM, DarthParametric said:Here, try this. You obviously have a 64bit version of Windows (indicated by the Program Files (x86) folder). I also added in TSL.
Make sure you delete the KT settings.xml file after adding the registry info. You may even want to try uninstalling KT and reinstalling it.
It seems your registry has been broken
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I wonder is it possible to make those settings in Audacity?
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On 8/21/2021 at 1:26 PM, N-DReW25 said:Why yes, I believe the tool Logan uses is the Kotor Level Editor or KLE for short.
This tool allows Logan to place NPCs and placeables inside of a module within a week instead of a month as it was manually typing in coordinates back in the day. At this current stage, Logan has just about filled each and every module which will be part of the Episode 1 release with placeables AND NPCs and the current bucket list of "things to do" consists of mostly dialogues, scripts and side quests (This might sound bad to a non-modder, but this Unity tool has made development SO much better!).Your questions regarding the Kotor Level Editor might be better answered in the Official KLE release thread down below:
I dont visit this site so oftenly
Thank you very much
Can't wait to use this in Unity
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You're modding KOTOR 2 with Unity
That's impressive and insane
I wonder can you tell me what kind of plugin or asset are you using?
I want to make mods too
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1 hour ago, Hunters Run said:Sorry if I wasn't clear enough. I had to set the path manually in the registry itself. Before you do that read this thread:
https://deadlystream.com/topic/4568-kotor-tool-wont-work/?tab=comments#comment-47386
Setting it manually should be a last resort.
Got it , thank you so much man ❤️
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4 minutes ago, Hunters Run said:I had the same problem. It turns out that the path to the game wasn't set correctly in my registry. In the end I had to set it manually.
Set it manually on Kotor Script or Kotor Tool?
I set up manually K2 in Kotor tool but having the same problem
Is because of i installed TSLRCM mod?
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Can you help me please?
Both kotor script and kotor tool gives that error when I tried to compile it as K2.
Update (4 hours later...)
Never mind, I fixed it! xD
I had to set kotor 2 path in the registry manually.
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I have been doing scripts for KOTOR 2 , so i can execute them by using JC's toolbox
when i compile script as K1 , everything is ok
But when i tried to compile as K2 , i get this error
My KOTORs are steam version
I also installed KOTOR Tool as well , both K1 and K2 have nwscript.nss in their override folders
Both K1 , K2 root paths are set
D:\Program Files (x86)\Steam\steamapps\common\swkotor
D:\Program Files (x86)\Steam\steamapps\common\Knights of the Old Republic II
Please help me to solve this problem
What is that NeverWinterNights?
Is there a way to fix it?
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I have the same problem and I am trying to solve it.
The Return of.. Revenge of Revan
in Revenge of Revan
Posted · Edited by DarthValeria
forgot to add
I have some experience with Blender animations, I can help if you guys want
And I'm glad you're back
Sent you a DM