Nemo

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About Nemo

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    Jedi Initiate

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  1. Oh man, it's brilliant! I've added all supermodels files with their original names and it works. First time I also did smth like this but only with one variant of supermodel files and nothing happened. But now it's OK. Thanks.
  2. I mean the moving of cloak when the character runs. The cloak a little bit rises and waves in the air (sorry for bad English). It seems that this is what about I'm talking. For example, I want to change soldier class start clothes to white jedi robe with brown cloak, without changing icon in inventory. So I need files from folder k_bbb: PMBI01.tga, PMBIL.mdx, PMBIL.mdl and S_Male01.mdl, S_Male01.mdx, right? Or is there something missing or unnecessary? Next, I rename PMBI01.tga to PFBBL01.tga, PMBIL.mdx to PFBBL.mdx, PMBIL.mdl to PFBBL.mdl, S_Male01.mdl to S_PFBBL.mdl, S_Male01.mdx to S_PFBBL.mdx. So the game can see the files from your mod as those that are necessary for soldier's clothes (like they are native ones). The problem is that the cloak doesn"t moves when my character runs, it's just solid and even the legs pass through the cloack.
  3. Hi. Is there any animation for cloaks in this mod like in KOTOR 2? Or maybe I did something wrong? Can you explain what is the purpose of files for example PMBIL.mdl, PMBIL.mdx and S_Male01.mdl, S_Male01.mdx?