niBBa

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Everything posted by niBBa

  1. How could I post the source code? Would you need to see the code for both mods?
  2. How so? EDIT: I asked the same question on the KotOR Reddit Discord and one guy says that by putting Beancounter's k_ai_master.ncs over Improved AI's, it would nullify most of what Improved AI does. Which makes sense, but like I said, I've seen quite a few posts of people claiming to use both mods at the same time with seemingly no issues...
  3. So could I just install Improved AI and then install Beancounter's mod (which is just the k_ai_master.ncs) over Improved AI's?
  4. Both of these edit k_ai_master.ncs but I've seen several people say they can be used together. What do?
  5. If you buff NPC levels to be equal to PC, what's the point in leveling up?
  6. Ok, I'm in KotOR 1 -> BIFs -> scripts.bif -> Script, Source and... wow. Not sure how anyone could find all the necessary merchant files in here. Unless I'm doing something wrong which is almost certain.
  7. I've never touched these tools before and I know DarthParametric laid out the groundwork but I'd be very grateful if someone could maybe do a walkthrough/step-by-step for me. 😎
  8. Wow. That's way above my pay-grade. 😞
  9. N-DreW - I'd like to raise the prices of items that merchants offer. All of the merchants. In K1 and K2. JCarter said I'd have to find the scripts and all that but I don't even know where to begin. I figured it wouldn't be as simple as using KotOR Tool.
  10. Hey, been trying to edit the merchant prices with KotOR Tool by changing markup value for the various merchants, but they aren't working. So, I will pay someone via PayPal to make merchants have higher prices for both games.