Oaks

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Posts posted by Oaks


  1. Just to let people know that I ended making this mod myself. I did like this: the master teaches a lightsaber form and then a force form, if you are a jedi consular/master/sith lord, the master will teach a force form first and then the lightsaber form, the last master you met will teach an additional lightsaber form so you can have both niman and juyo. If you go darkside,  you will get all forms too, but there will be no additional dialogue.


  2. I've been using a mod that changes the sith that boards the ebon hawk in TSL from troopers to assassins, but the problem is that it doesnt change the message "*** XX sith assault troopers remain ***".

     

    My request is that someone tell me where can I change that message. Is it a dlg file? Or a script? Can someone give the name please?


  3. I was going to request this, but it already exists a topic...

    It was requested a year ago, but it was never releasead. Can I ask Darth Parametric to please release the unfinished models? I am going to play kotor for the last time in a very long time and am gathering mods to make the game the most complete as I can.


  4. Then how about the item swoop racer suit? The item could make you go a little faster when racing. But then you would need to create a script or something of the sort to make the swoop bike go faster.


  5. Actually, I was thinking bout K1. When you win or lose a race, the player makes a pose for victory or loss. I was thinking of a mod that puts the player doing these poses using the swoop racing suit.


  6. I want to ask a mod in which the player wears the swoop racing suit that the iridorian wears. It would be just for a moment after the player loses or win the race, then he would be back as himself. Any one interested?


  7. 33 minutes ago, A Future Pilot said:

    Is this a new NPC you've made, or one already in the game? It could be that his OnDeath script gives XP.

    Originally yes, but I changed the ondeath script to give 0 xp and then removed the line. It still gives 20 xp.


  8. 40 minutes ago, A Future Pilot said:

    Is your script calling another script that might be giving XP?

    If so, you may be able to counteract it with 

    
    GiveXPToCreature(oPC, -20);

    Assuming oPC is the main player, and that GiveXPToCreature accepts negative values (I've never tried it).

    If your script isn't calling another script, I'm not positive why it would be giving XP.

    This wont work, I already tried.