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Everything posted by LS59
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I've copied and pasted your script, compiled and attached to "I'm Carth, soldier on the Endar Spire" and nothing happening. Then, I've tested your script on PC response with "I had a strange dream". Nothing again... [EDIT] : The compiled file was not in Override folder ! I've changed that. Only Carth walk to the window with your script. [EDIT 2] : IT'S WORKING ! I've attached your script Bead-v to "I had a strange dream" (PC response) and to "I'm not surprised" (Carth response).
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I changed coordinates with where ami, nothing has changed. I will try the Darthparametric solution.
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Sorry, but no result ... 😥 void main() { object oPC = GetFirstPC(); object oCarth = GetObjectByTag("carth", 0); AssignCommand (oPC, ClearAllActions ()); location lPC = Location(Vector(86.3,147.0,0.0), 0.0); location lCarth = Location(Vector(85.9,145.6,0.0), 0.0); AssignCommand(oPC, ActionForceMoveToLocation(lPC, FALSE)); AssignCommand(oCarth, ActionForceMoveToLocation(lCarth, FALSE)); } And if I add Setcommandable, I have this : I trust in you, and I hope not to be maddering... 😓
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The script of my first post with your correction is working, and i'm so happy for this. Carth go to the window of the hideout. But now, I want that my PC walk too, behind Carth. After test, the Darthparametric's script is not working. My PC don't move.
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Je l'ai fait, mais ça ne marche pas ... void main() { object oPC = GetFirstPC(); object oCarth = GetObjectByTag("carth", 0); location lPC = Location(Vector(86.3,147.0), 0.0); location lCarth = Location(Vector(85.8,145.1,0.0), 0.0); AssignCommand(oPC, ActionMoveToLocation(lPC, FALSE)); AssignCommand(oCarth, ActionMoveToLocation(lCarth, FALSE)); } I attached the script to a response from the PC, then to a sentence from Carth ... Have got an idea please?
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Yeah ! It's working !!!! Thank you so much Bead-v ! And for the PC, how can do that ? The script is not made for ?
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Hello there' ! First of all, I would like to precise that i'm french and my english is not very good. Sorry, I'll do my best and I thank in advance everyone who will help me ... 😥 For a movie that I realize, I want to create a conversation with PC and NPC, because a static monolog isn't interesting. I'm love making video since many years... but I don't have any abilities in script. I have read lot of tutorials from Lucasforum archives and here... but really, i can't do it. I don't understand what I must do, and it's horrible because I make some effort to learn. For example, in KotOR1, I want that Carth walk to the window of the Hideout when he says « I'm Carth, one of the republic soldiers from the Endar Spire [...]» My script, created and compiled with Kotor scripting tool, called "C_walk" is in the Override folder. void main () { object oNPC=GetObjectByTag("p_carth"); float x=85.9; float y=146.6; float z=0.0; int bRun=FALSE; //If set to TRUE, the NPC will run to the location. vector vPoint=Vector(x,y,z); location lPoint=Location(vPoint,0.0f); ActionDoCommand(SetCommandable(TRUE,oNPC)); AssignCommand (oNPC,ActionForceMoveToLocation(lPoint,bRun)); } and in the " tar02_carth022.dlg " file ................... And nothing is working. Could you help me, please ? If someone could give me a complete example (because tutorials often use other skills that are not detailed ...), or guide me to success, it would be great. Again, thank you in advance. LS.59
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Hey JC' ! Could you add more custom template character in your Kaminoan cloning tank please, like Malak and Darth Bandon, please ? (Or make a tutorial ?) Thank again for your amazing work ! LS.59
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It's working !!! Perfect ! Thank you so much Fair Strides !
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Hi everyone ! First of all, I'm really sorry for my English, but I will do the best that I can. So, I have a problem with KotOR tool. I want to use the Creature Editor in the software, but the screen is not full, and I cannot extend it ! Look the screenshots, I hope you will understand my problem. Please, have you got any solutions ? The first, It's my screen and the second is that what I should have. Thank you in advance !!!