LS59

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Everything posted by LS59

  1. I've copied and pasted your script, compiled and attached to "I'm Carth, soldier on the Endar Spire" and nothing happening. Then, I've tested your script on PC response with "I had a strange dream". Nothing again... [EDIT] : The compiled file was not in Override folder ! I've changed that. Only Carth walk to the window with your script. [EDIT 2] : IT'S WORKING ! I've attached your script Bead-v to "I had a strange dream" (PC response) and to "I'm not surprised" (Carth response).
  2. I changed coordinates with where ami, nothing has changed. I will try the Darthparametric solution.
  3. Sorry, but no result ... 😥 void main() { object oPC = GetFirstPC(); object oCarth = GetObjectByTag("carth", 0); AssignCommand (oPC, ClearAllActions ()); location lPC = Location(Vector(86.3,147.0,0.0), 0.0); location lCarth = Location(Vector(85.9,145.6,0.0), 0.0); AssignCommand(oPC, ActionForceMoveToLocation(lPC, FALSE)); AssignCommand(oCarth, ActionForceMoveToLocation(lCarth, FALSE)); } And if I add Setcommandable, I have this : I trust in you, and I hope not to be maddering... 😓
  4. The script of my first post with your correction is working, and i'm so happy for this. Carth go to the window of the hideout. But now, I want that my PC walk too, behind Carth. After test, the Darthparametric's script is not working. My PC don't move.
  5. Je l'ai fait, mais ça ne marche pas ... void main() { object oPC = GetFirstPC(); object oCarth = GetObjectByTag("carth", 0); location lPC = Location(Vector(86.3,147.0), 0.0); location lCarth = Location(Vector(85.8,145.1,0.0), 0.0); AssignCommand(oPC, ActionMoveToLocation(lPC, FALSE)); AssignCommand(oCarth, ActionMoveToLocation(lCarth, FALSE)); } I attached the script to a response from the PC, then to a sentence from Carth ... Have got an idea please?
  6. Yeah ! It's working !!!! Thank you so much Bead-v ! And for the PC, how can do that ? The script is not made for ?
  7. Hello there' ! First of all, I would like to precise that i'm french and my english is not very good. Sorry, I'll do my best and I thank in advance everyone who will help me ... 😥 For a movie that I realize, I want to create a conversation with PC and NPC, because a static monolog isn't interesting. I'm love making video since many years... but I don't have any abilities in script. I have read lot of tutorials from Lucasforum archives and here... but really, i can't do it. I don't understand what I must do, and it's horrible because I make some effort to learn. For example, in KotOR1, I want that Carth walk to the window of the Hideout when he says « I'm Carth, one of the republic soldiers from the Endar Spire [...]» My script, created and compiled with Kotor scripting tool, called "C_walk" is in the Override folder. void main () { object oNPC=GetObjectByTag("p_carth"); float x=85.9; float y=146.6; float z=0.0; int bRun=FALSE; //If set to TRUE, the NPC will run to the location. vector vPoint=Vector(x,y,z); location lPoint=Location(vPoint,0.0f); ActionDoCommand(SetCommandable(TRUE,oNPC)); AssignCommand (oNPC,ActionForceMoveToLocation(lPoint,bRun)); } and in the " tar02_carth022.dlg " file ................... And nothing is working. Could you help me, please ? If someone could give me a complete example (because tutorials often use other skills that are not detailed ...), or guide me to success, it would be great. Again, thank you in advance. LS.59
  8. Hey JC' ! Could you add more custom template character in your Kaminoan cloning tank please, like Malak and Darth Bandon, please ? (Or make a tutorial ?) Thank again for your amazing work ! LS.59
  9. It's working !!! Perfect ! Thank you so much Fair Strides !
  10. Hi everyone ! First of all, I'm really sorry for my English, but I will do the best that I can. So, I have a problem with KotOR tool. I want to use the Creature Editor in the software, but the screen is not full, and I cannot extend it ! Look the screenshots, I hope you will understand my problem. Please, have you got any solutions ? The first, It's my screen and the second is that what I should have. Thank you in advance !!!