Fallerup

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10 Jedi Padawan

About Fallerup

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    Jedi Initiate
  1. Playing through KoToR 2 for the N'th time, I've noticed something very wrong. even if wookiepedia doesn't say it, don't you think Mira should be able to teach her how feel people that are lost (would give some sort of boost, awareness perhaps)??? every other party member teaches her something. Mical, meditation, T3 Moving Meditation, atton, mind shielding, Krea, beast control and much more, Hanharr +stats, HK-47 +stats, Visas, force sight + force points, Briana Battle precognation and yet, Mira...nothing at all. There is a reason she's the best bounty hunter on the smugglers moon and she has nothing to offer? strange yes? Or am I the only one that thinks so?
  2. I go like this: Peragus (skip, as I hate it), Telos (base skipped)-> coruscant (added planet mod, to get lightsabers and what not) -> Nar Shadaa (to get Mira and make Atton a Jedi asap) -> Duxun -> Onderon -> Dantooine -> Duxun/Onderon (final) -> Korriban -> Dantooine -> Telos (forced) -> Malacor (forced). this is light side, mind you. Why? Well, to get as many jedi I can as fast as I can (Atton, Mira & Visas). Of course, if I have enough awareness, I don't need to go to Duxun -> Onderon so fast, as I can make Mira a Jedi before I leave Nar Shadaa (req. 11+ awareness I think), but if not, those 2 give +INF with her. I read somewhere that M4-78 doesn't work if you have this mod? I've never played that planet, as I think this mod is superb. Nar Shadaa is one of the best planets in game imo. Especially with this mod, there are so many new things that were missing in the original game, the other planets are pretty much the same, except for the HK-50 droids everywhere. the mods included here are: Jedi temple ( coruscant, added planet), Skip peragus and skip telos (base), as well as this mod, so just skip to Nar Shadaa if you want to read this mod only . I usually do this as darkside as well, as it is the order I'm used to play. Now, if only they would finish that Malacor project they're working on, then I'd so replay this game for the 10000 time , Malacor is still a little broken. Mical is instant Jedi, so I don't really care that much about him, the others need more work.
  3. http://deadlystream.com/forum/topic/32-malachor-vi-an-ending-mod/ ... looks like it's gonna be really epic, I'm wondering however, when will it be done? Malacor V looks broken as it is now compared to that.
  4. the above poster's Wookiepedia quote explains why Dantooine . She drops them off (yes, Atton too), has her self a little training session and then she leaves, all expect Visas of course, whom stayed at Malacor V as she was instructed to I assume. so the travel thing to Unknown Regions is not a good Idea imo. let it be automatic, as she doesn't go there right away.
  5. I have a guide for the original game it self, very good help, it has dialogs and everything, how to get +influence with everyone also -influence is shown. I need that as I always forget codes and such, however, for the new tsl stuff, which I have installed, I use nothing, I don't think it's that important. Note that I don't have the droid planet installed, as that addon bugged for me. I got to Korriban, found the empty cage with the data pad that said that she was on the droid planet, but when I get back to the ship, the planet won't show up and that makes the game unwinnable, so I uninstalled it. maybe I'll check that guide out if I get the addon to work.