Let me clarify - by the lightsaber being 'on', i mean that the beam is extended, even though the animation for turning on the lightsaber does not occur. you can fix it by simply drawing your weapon and letting it turn itself off, but you know. Just one of those tiny inconvenience things.
Hey Thrak, I'm playing kotor as a guardian right now, and just wanted to say that i noticed only 2 things so far that are off:
1) The saber crystal that you get from zhar (playing as guardian) as per your mod, causes the lightsaber to load up as if it were 'on' every time you enter a new area. Its not that serious, just a minor thing that happens.
2) This one is a little more important. I just got HK-47, and i have noticed that the repair skill is now a cross-class skill. I dont think this is right, considering he is a droid, and his use of repair kits depends nearly entirely on his repair skill for healing.
I know its been a long time since you posted this, but i figured i would put this out there anyway. I hope, as small as these issues are, that you'll give it a quick fix. Otherwise, great job on the mod.