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Status Replies posted by Neville
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Modeling tools failing. Unable to create a new helmet.
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Modeling tools failing. Unable to create a new helmet.
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Modeling tools failing. Unable to create a new helmet.
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Not many "helmets" are in the game. SithSpecter made his a mask. When I was retexturing the model with GMax, I had assistance from SithSpecter. The .php component was what gave position for the helmet to attach to the player's head and make the helmet model move with the head model. It might have been a pivot point. The AuroraBase had to be renamed to create a new helmet model. I may have saved the node in a different format for use with other models. But I was checking the War Droid model, and it specified need of the Light Repeating Blaster texture. I exported the texture, but NWMax still states it cannot load the model. I set it to "Import Geometry Only" and set it to open the ASCII model I created with MDLOPS 0.6. I keep getting the message "Unable to convert: undefined to type: Float".
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Modeling tools failing. Unable to create a new helmet.
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It was pulled from the head. SithSpecter allowed me to use parts from his mod, Republic Helmet - Mods - Deadly Stream.
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Modeling tools failing. Unable to create a new helmet.
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Modeling tools failing. Unable to create a new helmet.
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I have been trying. The best options seem to be using the helmet pulled off the Sith Commando model from TSL, which I did, removing the visor, modifying the front to merge a retextured Verpine Headband as a new visor covering only the eyes, I am having difficulty removing the original visor and raising sections of the front to add the new visor. NWMax 0.7 now will not export the model if textures are assigned and will not load an attachment, the .php node, which determines the location of a helmet on the head. My other idea was to use the head of the War Droid and modify it, but NWMax 0.7 will not load the War Droid model. It gives the error message "Unable to convert: undefined to type: Float".
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Tired of unclear rules and waiting for responses to my queries.