aneeryrlue

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Blog Comments posted by aneeryrlue


  1.  

    Well, for me, what makes a mod really successful is the quality/execution.

     

    When I say that, I don't necessarily mean the purpose or idea behind it, but how well that idea is carried out. For example, if you make a quest in a mod:

     

    • How good is the dialog (Any spelling issues, accurate punctuation, odd or "unusual" (not generally known by the masses) grammar, phrases in the wrong order?)
    • Is the quest structured in a realistic or detailed way? (Is it too long, are the goals not really connected, are you crossing lots of areas just to grab one little piece?)
    • Are the characters well thought out? (Backgrounds of a suitable length for their role or whether they are minor/major characters, any oddities related to the character executed well [such as a slight slurring of certain sounds, or a favored tone of voice])

     

    Or if your mod is more for texturing for instance:

    • Do your textures "mesh" well? (Can you tell where the seams are, do the textures tile well?)
    • Do the textures for the area (if doing a module) all fit together well, or are they somewhat jarring where they're placed?
    • What sort of feel do you want in the textures, and do others get that same feeling when looking at them?

     

    At all I agree with this. Explained answer