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Posts posted by starwars1234
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On 10/21/2016 at 6:02 PM, jc2 said:I completely agree with SH!
Seconded!
For KoTOR, I would like to see planets which are mentioned (in-game) but we cannot visit them. Alderaan, for example. It is mentioned on Taris (in the Lower City, just on of the apartments).-
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There is a problem during the installation of the BOS mod.
Error: Unhandled exception: Cannot create file "C:\Users\Uzytkownik\Downloads\bos_sr_1.0\backup\modules\ship.mod".
Dunno what to do...
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Kinda looks like he's wearing this armor from skyrim
https://staticdelivery.nexusmods.com/mods/110/images/17145-1-1337157310.png
Much better than naked!
Yeah that armour is Imperial, worn by Hadvar.
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....wow.......I am lost for words. Incredible!
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Here's a picture of it
I basically took the vest texture and cut pieces off then pasted them onto the Toydarian to create makeshift "clothes". If you would like, I can send you the .tga via PM.
That picture looks like his belly is uncovered, not his crotch. Here's a link to a picture of Watto: http://vignette4.wikia.nocookie.net/starwars/images/6/6e/Wattoep2promotionalfull.jpg/revision/latest?cb=20081222024850
*Notice how his "thong" sticks out.* (*=the worst sentence I've typed).
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Fassa never had these problems when he was a twi'lek...
Leather thong....I can't believe I've heard those 2 words put together...and on Deadly Stream....
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Some more tweaks will be done of course to perfect these robes, can't wait to get the mod finished!! Dont know how I have been here for over 4 years and still not finished a mod ahah!
Yeah I've been here for two years, working on my modding skills. Perhaps by next year, I'll have a mod up.
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Yeah, that version of the Sith Lord's Robes are a bit dark, I have changed up and pretty much finalized the Sith Lord's Robes and the Jedi Weapon Master's Robes now! And yes I will be sticking with the "Jedi Master Robe" template for the Sith Lord's Robes because I am not experienced enough to change it yet
Heres some screenshots of the pretty much finished two robes:
Sith Lord's Robe
Jedi Weapon Master's Robe
Hope ya like them!
Yeah I really like these variants!
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No problem, what do you think of these robes?
The (TEST) Jedi Weapon Master Robes:
The Sith Lord Robes:
Hope you like them!
Hmm... I think the Sith Lord robes look ok, just the robe seems to dark in some areas. Are you going to stick with the 'Jedi Master Robe' template for this or are you going to change it?
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Nice mod, Ninko!
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The Marauder's blade is black?It looks a bit more like a glowing vibroblade, similar to the star wars clone wars blade wielded by Pre Vizsla.
It doesn't feel like lightsaber, but that's just my two cents. My suggestion would be to make it dark red and have darker red at the core.
I have a few ideas for the names...
Sith Lord - "Sorcerer's crystal" ; "Insidious Crystal" a tribute to the first force lightning Sith Lord, Darth Sidious. ; "Calamity Crystal"
Sith Assasin - "Shadow Crystal" "Spectre Crystal" "Penumbra(n) Crystal" "Sutle Crystal" "Raven's Crystal" "Serpentinian Crystal"
Jedi Watchman - "Spectre Crystal" "Watcher Crystal" "Protectorate Crystal" "Eagle Crystal"
I'm looking forward to this mod coming out, keep up the good work!
In SW:TOR some lightsaber crystals are black.
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I wait 60 seconds and it takes me back to where I begin, can you please attach the file here because I doubt I'll be able to get it working
Oh wait nevermind
Yeah this website is kind of a hassle. Oh and you'll notice the 'scout' and 'scoundrel' class have different skins as well.
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The armor in the video is the same as the one in BOS:SR, just without the helmet/mask. The person who made the video used a mod from the same site as the one with the stolen work (the Graphical Modification N-DReW25 referred to).
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Aren't security spikes used on locks, not consoles?
I think so.
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Always do flashpoints with a group (unless you're lvl 65). And also.... buy Cartel coins, but don't waste them!
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That lightsaber is awesome.
I agree.
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I don’t think that is possible in the game engine, but it could be an area mod if the EH location mesh was edited and a trophy added to the wall, but I am not sure how that would work since I think it references the same model every time inside the ship - unless a second one could be forced. But yeah a rancor head trophy in the ship is a cool idea, but not very practical when someone is trying to escape a planet being destroyed by the Sith.I vote for a rancor robe... or rancor armor. That seems more plausible.Now the Krayt dragon head in the center of the cargo hold would be kind of cool, maybe as a skull.As far as rancor claw or rancor tooth melee weapons, that is another good one. I think a set of razor claws as melee weapons would be more fitting for a rancor trophy than a tooth knife, and more useful. I still like the lightsaber hilt made from a tooth, one of the really big ones.But to set all that up you almost need a vendor that has been hacked to make them a sort of go between where you can sell them the stuff and then buy back the products made from the trophies. That is the only way I can think of doing it where you can sell them the leather and then the armor or robe is in the inventory for sale, or the teeth and claws are sold to the vendor and the appropriate weapon and saber hilts are there for sale after that. Then upgrades or saber building can be done at the workbench.Rancor claws like this and they could be dual wield items - and a saber hilt like this. Both can be "crafted" on Tatooine. And the rancor armor or robes cold be as well but that is a simple reskin. would not want to wear them in the hot Tatooine sun though.What would the Rancor armour look like? Brown? Hint of black? Could it have a Rancor insignia?
You guys have got to stop giving me ideas.I was just thinking, what if you fashioned the Krayt Dragon skull into an "upgrade" for your swoop bike. Like, the skull on the front and claws on the sides, or something along those lines?...
Yes! Claws could be at the front! But how would be achieved? An added swoop mechanic somewhere in the game (preferably Tatooine or Manaan)?Could a rancor helmet/mask (not bobblehead, something more... human sized) be added as well?
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Oh! How about that trophy that Calo has is able to be taken? Then it could be able to be put on the Ebon Hawk! And also if the Rancor in the sewers has actual remains, and you can take the head, there should be a guy who can make into a mask! A mini-quest!yes, and that sounds like a good mask mod idea! i think this will be the only true bobble head mod for Kotor. or how about a rancor head necklace? solve that one in the game engine
anyway for a rancor head mask, which one would you prefer? number 1 or number 2? (and yes i mean mounted on a plaque)
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Great idea! A lightsaber hilt as suggested by xander would be a cool alternative as well.
I agree. Rancor head mask, tooth hilt/knife and guy-who-teaches-how-to-make-something-from-a-Rancor-tooth. Great ideas.
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Rancor head trophy. Has to be. Like Calo Nord's trophy. Or maybe a tooth.I actually would have preferred that the bodies was not destructible at all.
But if you really want to make destructible then at least let that have a meaning...
For the Dragon, it would be appropriate to find the Krayt Pearls in there, I guess...
For the Rancor instead, I cannot think of anything at the moment...
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Candorus is cool, and Zaalbar is a tank!
I always thought Zaalbar was a big cuddly teddy bear!
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Oh, phew! I thought it was gone forever!
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Atton, Disciple (for TSL) and Canderous, Zaalbar for K1. HK ROCKS FOR BOTH!
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''Sorry, you don't have permission for that!'' i cannot download the mod? Does someone knows the answer?
If you downloaded mods WITHOUT LOGGING IN then this will appear; the solution is to download when logged in. If this isn't the case, then I'm not so sure.
Armor Mod Compatibility
in General Kotor/TSL Modding
Posted
Yes, I would too. I tried using some of the robes that Armored Robes adds and I found it glitches some of the robes.