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Showing content with the highest reputation on 03/26/2026 in Posts

  1. The short answer is: you can't. Saves consist of more than just that. Every module you visit has its own separate archive that tracks the changes in the module state like opened doors, looted containers, dead enemies, etc. Without that, the game would think you're entering every module for the very first time. You have two options. Suck it up and start a fresh playthrough, or look at one of the available save collections to use as a jumping off point and modify with KSE as needed.
    1 point
  2. Thanks, I’ve added an in-game screenshot showing the mod in use. That should now meet the upload requirement. I also have footage of the final battle, but for now I’d rather let players experience that part for themselves. Please let me know if anything else needs to be adjusted.
    1 point
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