Hey Guys, great work on this! I liked the attention to detail in the dialogue options, the news channels, and the worldbuilding from the NPCs. Love Master Drayden's character too.
For any players who haven't played yet, I found a fun tactic of equipping my melee fighters with poison masks and then having my ranged fighter toss poison grenades in to weaken enemies.
I want to do a couple more playthroughs of this to see all the options play out.
As you probably know, the dialogue needs some line edits for grammar and stuff like that, but I'm sure you'll get to that in future mods. Reach out if there is anything I can do to help you with further testing or feedback. Keep up the good work!
Edit: After writing this review from my Sentinel Non-Canon Playthrough, I did a Consular Canon Play through. I realized I missed the whole cantina section on my first time, I didn't even know it was there.
I already explained my thought in a comment cause i couldnt post a review
I have some remarks about it, but overall this project is great.
9/10 for episode 1
Playing through episode 1 felt incredibly nostalgic, it was as if I opened up an old save on Kotor and experienced a brand new chapter. Here are some of my take away's from the mod:
1. The devs used clever use of reskin's to existing and ported levels. While I do hope to see newer areas in future episodes (i.e. using cut modules from Kotor 1, Sleheyron, or even M4-78 ), the level design in the opening chapter was well executed and enjoyed exploring the content in these areas.
2. I particularly enjoyed the difficulty in the combat. Unlike previous games, it made me utilize consumables rather than continuing to spam Flurry on repeat.
3. Side quests were incredibly done and the inclusion of skill checks was impressive. Love the evolution of this from Kotor 2.
4. I really enjoyed how the story unfolds as it begins with a simple Jedi mission surrounded by intrigue to a more complex narrative. There are a few critiques I have with the writing (particularly the epilogue) but it is a great foundation that had me glued to the PC till I completed.
5. Music felt very much like Star Wars but more subdued. Use of existing tracks also were placed well, hopefully a few of the ambient themes from Kotor 1 can make an appearance in future expansions! Cant wait to hear more of the original tracks as episodes release.
Glad to see you back at the helm @Logan23! Its great to see your work over the years, the passion from you and the team truly does come through in this release.