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Showing content with the highest reputation on 05/14/2024 in Blog Comments

  1. 1 point
    Alright, I see what you mean now. I wrote my original post to actually mean I figured out the solution was to use K-GFF Editor to add a "false" value of using GIT editors to remove UTC. I did not mean to say I had forgone using TSLPatcher at all, since if you visit the mod page, the page and file still show that my mod is still using TSLPatcher. The original post was also only meant to be a vent post and not a tutorial post, so I did not put that much effort in explaining it in a way people who are not familiar with creating KotOR mods would clearly understand.