Unfortunately this mod does not include K1CP's fix to GN_RespondToShout to prevent neutral creatures erroneously reacting to combat death shouts (e.g. here and here). This would be much more obvious if the author included the source, although it is apparent when comparing the bytecode of k_ai_master from both.
@GearHead: I'd suggest you incorporate this fix in an update to your mod. And please include your script source for better compatibility going forwards.