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Showing content with the highest reputation on 03/21/2023 in Posts

  1. 2 points
    First WIP clip of the mod so far This is a very raw WIP progress update clip, but I wanted to be able to show people more clearly what I was working on, so I figurd I'd share the clip anyway Progress update: I've gotten even further with the Dantoine section, and now mostly only need to "clean up" various things. All voice has been done, and only a single splice project, some minor written dialogue corrections. and that one voice reference correction, should be needed now (for the time being at least). The choices you make in the Dialogue with Master Seelah, determines whether you push Mission's alignment further to the light side, or over to the dark side At the conclusion of the dialogue, you'll have given Mission an alignment shift, and given her a Jedi class of your chosing You'll also get a truly unique robe not seen Anywhere else (Thanks to RH and JC), along with 3 light sabers that corresponds in colour to your chosen class After having gone through the dialogue with Master Seelah, Mission will unlock new dialogue choices when you speak to her (yet to be voiced) Any and all feedback is welcome, though I'd prefer if it was constructive ^^ Thanks to Ebmar who provided assistance to me, when I suddenly got an issue with the dialogue speeding by in my mod (fixed now, and turned out to be an issue with the way I'd encoded the voice files the first time around).
  2. 1 point
    View File K1 EXP Multiplier About ===== Update: As it turns out, K1 scales your enemies based on your level for many encounters which kind of defeats the purpose of this mod. I guess it still makes the final encounter harder, but I was looking for an overall harder experience. Oh well! I personally don't like the higher difficulty levels as they only change damage and don't make the game all-around harder. The amount of effort to make every enemy all-around stronger is monumental, so the easier approach would be to make your character all-around weaker. I'm using this with the `normal` difficulty, but you can absolutely combine this with a harder difficulty. This mod changes the values in `exptable.2da` multiplicatively so that you can change your rate of leveling. Here's the list of multipliers you can use: 0.25x 0.5x 0.75x 1.0x 1.25x 1.5x 1.75x 2.0x 2.25x 2.5x 2.75x 3.0x The experience tables for these multipliers can be viewed in `EXP Tables.txt`. As a reference point: 1.0x (default) amount of EXP required to reach level 20 is 190000; if there were no level cap, for level 25 it would be 300000 and for level 30 it would be 435000. The amount of experience required to reach level 20 with 2.0x is 380000; for 1.5x it's 285000 and for 2.5x it's 475000. So reaching level cap in 1.5x would be similar to reaching level 25 in 1.0x and level cap in 2.5x would be similar to reaching level 30 in 1.0x. It is worth noting that you'll be lower level throughout your run, so your enemies will have a higher challenge rating which will give you more EXP for killing them. Conversely, you'll receive less EXP for computer use and repair as those are multiplied by your current level. I haven't fully tested this, but I anticipate this balance working well in our favor so that the amount of effort to reach level cap scales less aggressively than the multiplier indicates. I'm not sure if I should change the CR tables to compensate for this. I would highly recommend reviewing the Experience article in Strategy Wiki for more context: https://strategywiki.org/wiki/Star_Wars:_Knights_of_the_Old_Republic/Experience Installation ========= To install this mod, select and stick an `exptable.2da` file in `Overrides`. Compatibility =========== This mod does change the experience level required for level 2 so you will need a mod to avoid the forced leveling on the Endar Spire. I'm personally using this one which is part of Snigaroo's build: In the future, I might consider fixing level 2 to match the EXP required in 1.0x since it doesn't really change the experience either way. Credits ====== Lastly I would like to give credit to Zulkain who made a mod that inspired this one. I personally didn't like the approach of +1000 EXP or +2500 EXP per level as that only puts you behind 1 or 2.5 levels, so I went with a multiplicative approach instead. Zulkain's mod is here: Submitter conn Submitted 03/19/2023 Category Mods K1R Compatible Yes
  3. 1 point
    Deleted for now. I am in the process of creating a more detailed version of this tutorial, so check back soon for the updated video.