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Showing content with the highest reputation on 07/02/2022 in Posts

  1. Just to let everyone know we are still at work on RoR 😃
    2 points
  2. This is controlled via .txi parameters. Without looking at the file, I'd guess the mod uses the parameter "envmaptexture CM_Baremetal" to make certain parts of the texture map shiny. It's essentially the same parameter that gives the sith troopers their fake reflections. The parts of the texture affected by these paremeters is determined via the image's alpha channel. Basically, you would use an image editing software (e.g. Photoshop or Gimp) to paint out the areas of the image you want to be affected by the parameter. You can learn pretty much all there is to know about .txi parameters here:
    1 point
  3. Doesn't Matter now, enabled the file extension in windows and it worked. Thanks.
    1 point
  4. Its still being worked on. A little slow right now but it should pick up more in the spring. 😃
    1 point
  5. Hi everyone! Update: We are getting closer to an internal Beta of RoR Episode 1 . Here are some images for you... MORE TO COME...
    1 point
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