This is partially correct, I worked on this today, but just now getting around to posting...First, edit appearance.2da to change the 3 Sith Soldier entries envmaps to DEFAULT...4 entries, if you are using https://deadlystream.com/files/file/1258-kotor-1-community-patch/, or https://deadlystream.com/files/file/1291-k1-lite-upgrader/ as these upgrade the lite Sith Soldiers as well...Next rename DH's CM_Baremetal to, say for example, CM_Baremetal01...Then open up notepad(or similar) and create a txi file(CM_Baremetal01.txi) and give it the instruction cube 1...Then create txi's with instruction(envmaptexture CM_Baremetal01) for the other textures, including the placeable...drop the txi's and the renamed cubemap texture in Override...it should work...I tried it out and it worked for me...