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Showing content with the highest reputation on 03/01/2022 in Posts

  1. 1 point
    tpcview takes account on rendering alpha-channel with the diffuse/texture, so that black area appear transparent there as it's applied with alpha-mask purposed for envmap in-game, if I call this matter correctly. Therefore, I don't see any issue regarding tga2tpc's TPC end-result -- particularly in this substance.
  2. 1 point
    There currently no graphical editor available for editing maps yet, however there is one in the works. If you want to edit where things are in a module (map) you'll need to edit the .GIT file assosicated with it. You'll probably want to look for tutorials or ask around on the forums/discord.