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Showing content with the highest reputation on 06/26/2021 in File Comments

  1. 1 point
    Yeah. I either forgot to update the tag, or my last submission happened before the tag existed. It should be compatible with literally anything other than a mod that changes his specific MDL MDX path (Or replaces those files) -Tag fixed- Please let me know if anyone has any more issues, or if they have compatibility problems.
  2. 1 point
    I use Steam and I solved the Problem with the shiny floor I took the file JTL_tr02.tga from the Mod: TSL ORIGINS - Telos Overhaul 1.1.2 and renamed it to HAR_Fl01.tga Because they both look very similar it isn't that much of a difference and it isn't as shiny It looks very cool. Problem solved👍
  3. 1 point
    To anyone having the floor bug, remove the file HAR_Fl01from your override folder. There are other files in the mod causing all of the really shiny reflections, but that's the main one for the floor. Looks a lot better without it. I'm starting to really dislike the Steam version of this game now.
  4. 1 point
    I can do one of those things for the next update, but story-wise, mining lasers could instantly cauterize the wound (Which is why is specifically chose to use burnt flesh rather than bones and muscle for base textures) If he was hit by something that made him bleed, the results would be far messier than a mere hole in his torso and legs. It should be pretty simple to make it compatible with Kainzorus Prime's mod if I can get the model files, I believe. If you'd like to make a formal request, I still use my WIP thread to discuss upcoming or requested changes to my mods.
  5. 1 point
    Ho Ho Ho! It does not affect the holo/living officer. I assume this is thankfully because there are both an NPC and PLC model of the Maintenance Officer. I took screenshots to make sure. I can append them to the file if it is necessary. (It makes sense that a talking character would not be classified as a "placable".)