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Showing content with the highest reputation on 04/04/2021 in Posts

  1. 1 point
    Hi everyone, I wanted to let you guys know we are hard at work on the mod. I have a tutorial video on the KLE ( kotor level editor ) , where I show you how I'm placing in npcs, the dlg and the animation. In the beginning of the video you will see the Hutt Lounge on Nar shaddaa fully populated and animated. The tutorial is for you guys to see the inner workings of building a mod like this. I hope the video is helpful for other modders, giving them a work flow using the KLE in their projects. Second tutorial video is on setting up a combat level using KLE and Fair Strides's NPC Auto-Leveller 1.0. Logan23
  2. 0 points
    This one I've personally already done a while ago. These pieces are from artist Ryunaa on Tumblr, whom I already contacted a while ago to ask if it's okay that I create a new robes model based on her sketches. The model is finished, I just need to finish the textures. But I just keep getting carried away with new stuff, so I've got a bunch on my plate already at the moment. A few months ago I've also contacted Plasma et PreFXDesign on JKHub to port their Lobster Soldier models (armor + weapons) from The Last Jedi. I've pretty much ported everything already, I just need to figure out a few things, including how to create new enemies that'd wear that stuff and place them around in K2.