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Showing content with the highest reputation on 02/24/2021 in Files

  1. 1 point

    Version 0.9.1

    881 downloads

    INTRODUCTION Working in another MOD i realized the little attention paid at small and most of times unnoticed things that I think could have a bit more life in the KotOR universe. So simple as improve lights and buttons of panels and such and animate them. The pack is not complete yet and do not cover all the things you can find along KotOR. That means that in the future I could make bigger the pack adding new elements or new improvements. ------------------------------------------------------- NOTE ABOUT THIS MOD If we think in any current estandar graphics anyone can think that the new aspect could be extracted from "Doom" (the First, not the Second ) but keeping in mind that the work is made with the Paint app of the WinXP and if we compare it with the originals ones... well, it's not so bad. ------------------------------------------------------- The elements included are: MISCELLANY - Computer Panel (on floor)(Improved over 0.9.0 version) with four versions, BLUE, ORANGE/BROWN, GREEN and RED (sadly only can be used one at the time) - (NEW) Animated Panel when a Computer is used, making it similar to the on floor Computer Panel Placeable. - Computer Panel (wall)(Improved over 0.9.0 version) The Wall Computer Panel shares its texture with the Power Conduits and with the Info Panels. That's why I haven't modified it too much for not find weird lights or weird buttons in weird places of the three Placeables, but now you have three animated elements for the price of one. - Desk - Workbenches - Orange (Improved over 0.9.0 version) - (NEW) Blue - Foot locker (Now animated) - Locker (Now animated) ENDAR SPIRE - Broken Door (Improved over 0.9.0 version) - (NEW) Normal Door - (NEW) Buton Panels and Screens TARIS (NEW) - Doors - Apartments, Upper Taris - Upper City, Hidden Bek Base - Entry Sith Military Base - Sewers - Vulkar Base - Sith Base - Davick's State - Kiosk - Wall Panels and Screens - Shop Sign - Kolto Tank - Monitor Screens (around Taris) - Vulkar Base Panels - Sith Military Base - Screen Monitors - Red Light - Panels and Buton - Crate DANTOOINE (NEW) - Doors - Jedi Enclave - Matale & Sandrale Exterior - Sandrale State, inside - Sandrale State - Small Screens YAVIN (NEW) - Circular Door - Main Panel, Lights and Screens ------------------------------------------------------- INSTALLATION Unzip the downloaded file. Each element has its own folder. Just copy/paste (or drag and drop) the files from the desired folder(s)/element(s) to your 'KotOR\Override' folder. The files of the "After and Before" folders are not needed, they're only for to show the results. UNINSTALL Simply remove the files from your Override folder. ------------------------------------------------------- BUGS If you are able to find one I invite the next round. It's just a change in the textures. I've run and re run all the Endar Spire and the Taris Appartment lots of times with these files and found nothing, even the ones that are involved in the Plot as the Footlocker at the start of Kotor, the Computer Panel that permit kill Siths in the next room or the Workbench in the Taris Appartment. The only one thing I think that could occur is that you find any of these textures in other Placeables/Locations that I haven't noticed by the time and share the same texture files (I've seen that in other MODs). If the result is "fine", nothing, go ahead (although I'd appreciate a warning via post or PM). If the result is weird or bad is obliged the warning so I can correct it asap. This is not really a bug but KotOR has its own way for to show images and textures. I've noticed that most of times just cut, invert, compress, wide, tight the same images (files), I guess for get more variety without too much work, this can result in some weird -or not too much fine- vision of some elements. It's very dificult -if not impossible- find a balance for get a fine vision of all the images in all the places that are located/used and is very noticeable when is used any text. I hope not everybody knows read aurebesh... ------------------------------------------------------ PERMISSIONS It's expressly forbidden upload this MOD or any part at anywhere. If I want to see it over there I can upload it myself. If anyone could be interested in include it or part of it in his/her own work, PM me here at Deadly Stream and talk about. ------------------------------------------------------ THANKS To Deadly Stream ------------------------------------------------------ LEGAL This MOD is provided as-is and is not supported by Bioware, Obsidian, Lucas Arts or Disney. Use this file at your own risk. Neither the author nor the companies mentioned above are responsible for any damage caused to your computer for the usage of this file. ------------------------------------------------------- FINAL NOTE Made with love and funny to do it. Enjoy it!!
  2. 0 points

    Version 1.0.0

    504 downloads

    K2 Light Mobile UI (any language) Hello there. Never liked Aspyr UI (KotOR/TSL/Jade Empire) on mobile. Too big for small display. With unnecessary elements. So i made some improvements. -Dialogue/Cutscenes -green letterbox lines removed -subtle (tsl green) undershadow for subtitles -subtle (tsl green) dialogue choices undershadow -new (tsl green) "dialogue choices select" texture (same undershadow but bigger) -dialogue choices frame window and its elements completely removed -annoying flashing cross-piece thingy in every dialogue was utterly and violently destroyed -HUD Sadly, we can't unpack obb's from TSL mobile atm. So i can't do anything for hud elements w/o knowing ui tga names. -Install unpack and copy *.tga files to - if MTSLRCM installed - override folder with your language -android/data/com.aspyr.swkotorii/files/dlc/mods_english/override OR if you don't have MTSLRCM installed - to default override folder - android/data/com.aspyr.swkotorii/files/override -Uninstall delete previously copied files Compatible with MTSLRCM and pretty much everything. ====================================== Under NO circumstances is this, or any of my other, mod(s) to be posted on ANY site other than by myself. ====================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  3. 0 points

    Version 1.0.0

    754 downloads

    K1 Light Mobile UI (any language) Hello there. Never liked Aspyr UI (KotOR/TSL/Jade Empire) on mobile. Too big for small display. With unnecessary elements. So i made some improvements. -Dialogue/Cutscenes -blue letterbox lines removed -subtle undershadow for subtitles -subtle dialogue choices undershadow -new "dialogue choices select" texture (same undershadow but bigger) -dialogue choices frame window and its elements completely removed -annoying flashing cross-piece thingy in every dialogue was utterly and violently destroyed -HUD -removed undershadow from portraits, items, minimap and settings/save elements -clean/subtle outline for minimap -added 50% transparency to items/action/combat action buttons -removed undershadow from items/action/combat action select button -items/action/combat action select button was changed to a small circle -changed outline for combat action pop-up element to match the rest HUD elements -added 50% transparency to combat action pop-up element -Install unpack and copy *.tga files to android/data/com.aspyr.swkotor/files/override -Uninstall delete previously copied files Compatible with pretty much every mod. ====================================== Under NO circumstances is this, or any of my other, mod(s) to be posted on ANY site other than by myself. ====================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.