Yeah, @BarnzyBobble were right about the GOG's stretching. And if there's one specific file be consider to restore is mipc28x6.gui. I replaced the v4.0's one with the former/v3.0[?], and it's back to how it should. Though, I left the equip screen [and rest of others except the said one earlier] that changed by the latter version because it works for me. The "zoomed-in" UI for the item's icon shown bit more details - granted, it noticeably stretched.
Nevertheless, much thanks for the improvement this mod brings. Can't imagine myself for not using this.
Edit: just noticed that there are gaps that should connect the UI with the frame using v4.0 [for GOG users]. So a rollback option would be much appreciated here.
Edit2: disregard. There's an option to download the earlier version just above the Changelog section. Pardon my peon-incompetency, hahah.
Edit3: apparently a rollback to v3.0 doesn't help much if v4.0 had already installed. What [GOG] users need to do is to DL clonegizka's mod [as attached a post earlier] and then overwrite changes made by this version.
Good to know. I'll put 3.0 back up for GOG users.
Thanks for the heads up
@ebmar: yes, almost everything the player sees when they aren't in a menu is mipc28x6. Since the Aspyr release fixes the gui stretching in the steam version, there wasn't anything to do there in v4 besides fix that one hover description element. Overriding the 3.0 version will basically just give the player the vanilla GUI.
Hi Achilles, So i've done a fresh install of TSL to test out v3.0 and v4.0 separately, with Clonegizka’s “Improved Widescreen Experience 1.0.0” mod (https://deadlystream.com/files/file/839-improved-widescreen-experience/) installed before, so your mod overwrites any of their files when needed (as they recommend on their mod page).
Unfortunately, it looks as though v3.0 is better for GOG players, as the v4.0 files stretch out the HUD. Unlike the Steam version, the GOG version didn’t get the Aspyr widescreen support update, so I'm guessing this has something to do with the issue seen below. GOG Players are patching widescreen support in manually (I’m using the "UniWS" software, to enable widescreen support for the GOG version).
Here is the HUD and Menu, running with v3.0 of your mod on the GOG game. with the older v3.0 installed, the HUD and UI are scaled correctly for widescreen:
Are here is v4.0. Unfortunately on the GOG version, both the HUD and eqippped items in the menu are stretched out:
I’ve also attempted to first install Clonegizka’s “Improved Widescreen Experience 1.0.0”, then the v3.0 files of this mod, then finally the v4.0 files. But unfortunately that has the same stretching effect seen above. So v3.0 appears to be working for GOG, not v4.0. I'm guessing this is because v4.0 is built around the Aspyr widescreen support update for TSL that is only on Steam.
Would it be possible to have a separate option for GOG players to download the v3.0 files, especially as Alien's original mod has now also been removed (the original download link has been deleted from the Steam discussion page)? I have the v3.0 files backed up for the time being, but it would be great if it was also an option on your page to download the v3.0 files as well!
Thank you!
I can't speak for the GOG version but the Steam version has a pretty clean UI that makes most of the work in my previous versions obsolete. Barkbubble and pause look fine in the vanilla game and are therefore untouched in v4.
v4 mostly exists to clean up the one description hover that was missed in the Steam version and to address the other menus that the Aspyr either missed or didn't think worth their time.
All that aside; it shouldn't hurt anything to leave them in if you like them
Hey Achilles, I'm now updating my game from v3.0 of this mod to v4.0 (I'm using the GOG version), and I notice that the new version no longer contains the 'pause_p.gui' and 'barkbubble_p.gui' files from 3.0.
Should i delete the 'pause_p.gui' and 'barkbubble_p.gui' files from my install, if I'm updating to v4.0?