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Showing content with the highest reputation on 08/27/2018 in File Comments

  1. 1 point
    "I have always been a fan of your Review since what you did with Selven "Legends" / And now I have wowed again." I don't think I deserve all that, but thank you. 😅I try to give my full opinion while still remaining a positive voice, which can be a rough balance depending on whom you're talking to. Thank you for being such a great sport about it. That's a rare quality. "Mmm, wasn't it finished already? 🤔" Unfortunately, there's still an issue where you get locked inside of the tomb and can't progress if you kill Ajunta's ghost, but Puppet's aware of it so hopefully, it will be fixed shortly. 🤞 "Actually, back then there was a plan to have the new textures show up along with the acquired notched steel sword, and it was for immersion reason. But it seems the decision to make it not was the right one." While it makes sense on the surface, it breaks the game for a first-time player that doesn't know which sword is Ajunta's. However, having the textures show up afterward logically follows, since once the sword is identified as Ajunta's, not only its name but its description and stats change as well. So it makes sense that, especially with the stat change, the sword's appearance would change along with it. It helps to view it through the lens that the sword has been entombed for who knows how long. It's old, rusted, and broken; a shell of its former self (kind of like Ajunta himself, sans the rusted bit). But upon recognition, it has renewed purpose and restores itself (or Ajunta restores it if you'd prefer, though if I remember correctly, the sword is thought of as having a pseudo-will of its own) to its original glory, ready to spill the blood of the weak once more. "I found a white glow suits better with the Spectral Ajunta, particularly with his glowy white eyes." That was an aesthetic choice that I found rather odd. While originally looking quite intimidating, upon speaking with him, you can tell that Ajunta is in a very weak state. He seems as though he's in a daze, barely aware of his surroundings, and his spirit is struggling to hold on to its final moments of life, such as it is (which is BTW, why I really like your modified voice files for him (review incoming soon hopefully, I've got to work my way back to that point in the game)). Having his eyes a bit more grayed-out would have suited his character better I think, rather than having him look like he's a vessel of un-li-mi-ted pow-ah. "Perhaps, with the v2.0 I can accommodate this fantastic idea as an alternative for the v1.0." That would be really cool to see. "Again, many thanks for the amazing feedback. These brilliant thoughts are very much appreciated." Thank you for all the amazing work. As long as you keep making 'em I'll keep trying them out and letting you know what I think. 😁