Recruit HK-47 Early for Kotor 2 Unofficial Patch 1.0

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Recruit HK-47 Early for Kotor 2 Unofficial Patch
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By brents742, modified by nonameperson66
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Version Notes
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v1.0 - 6/18/2025
     - Initial release

Requirements
============
Kotor 2 Unofficial Patch 1.3 or above

Installation
============
Extract the folder 'K2UP RecruitHK47Early' located in the .7z file you downloaded to your computer.
Open the extracted folder and then double click the 'Install.exe' file.
Make sure that you select the correct Kotor 2 directory path for you, which is the directory that includes the 'swkotor2.exe' file.
Click install on the bottom right. HoloPatcher creates backups of the original files automatically, so no need to worry about that.

Uninstalling
============
Double click on 'Install.exe'.
Select the correct Kotor 2 directory path for you, which is the directory that includes the 'swkotor2.exe' file.
Click on 'Tools' in the top left of the menu bar.
Click on the option 'Uninstall Mod / Restore Backup' in the pop up menu.
Confirm that you want to uninstall the mod.

Description
===========
-This mod allows for recruiting HK-47 into your party as quick as possible in a way that lines up with the story arc.

-By scrapping the damaged HK-50 unit inside the Telos Military Base, the player can pick up two additional HK parts (HK Droid Processor and HK Chassis).
 These, in combination with the parts received by the Peragus and Polar Mesa HK-50 encounters, will allow HK-47
 to be rebuilt the moment the player returns to the Ebon Hawk after leaving the Telos Polar Academy.
 
-Nothing has changed beyond what you are able to do with the damaged HK-50 droid in the Telos Military Base.
 If you want him to follow you and explode near the HK-50 Facotry door as normal, you can still do that.
 
-This mod simply adds a dialog option for scrapping the damaged HK-50 unit instead of programming it to follow you.

Background
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-I wanted to create a mod that allows you access to HK-47 early but in a way that makes sense. I toyed with giving the player
 every HK part on Peragus but ran into the question of where is HK-47 on Citadel Station? Was he taken with the Ebon Hawk?
 He wouldn't have allowed the Handmaiden to just walk in and steal the ship. If he is abducted, why is he nowhere in the Polar Academy?
 
-These are all questions I may solve in a different, admittedly much harder to create, mod later on down the road.
 
-For the meantime, this mod exists to give him to you as early as the story allows.

-This, like all my mods, takes things that I usually cheat into the game and makes them part of the game.
 One could easily open up the cheat console and give all the hkparts the moment they leave Peragus if they wanted.
 But my vision with every mod I make is to render the cheat console as obsolete as possible.

Getting Started
===============
This mod works best from a save before entering the Telos Military Base.

You can use a save from within the Telos Military Base you may need to
head back to the surface and reenter the Military Base to force the game to load the module again.

Simply speak to the Damaged HK-50 droid and select the option that reads '[Repair] Scavenge the droid for HK series parts.'

Important - Timing
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You only get one shot to scrap the Damaged HK-50 droid. If you program it to follow you instead of scrapping it, you'll need to load up a different save and try again.

Compatibility
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IMPORTANT - This mod relies upon the hk50.dlg file located in the 232tel.mod and 232TEL_dlg.erf files.
Any mod that changes the hk50.dlg file located within the previously mentioned files will not be compatible with this mod.

A mod that modifies 232tel.mod and 232TEL_dlg.erf should be compatible so long as the hk50.dlg located within these files is not touched.

If you run across a mod that this mod seems to conflict with,
please let me know and I will work to update this mod to address it.

What Specifically does this mod do?
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-hk50.dlg was modified within 232tel.mod and 232TEL_dlg.erf to give the player the option to scrap the damaged HK50 unit in the Telos Military Base.
 This new dialog option gives the player two HK parts. Specifically, hkpart01 and hkpart02 which are HK Droid Processor and HK Chassis

-Created the following Booleans:
KES_HK1 boolean - flags when the damaged HK-50 droid has been scrapped, preventing any further actions with the droid.

Permissions and Disclaimers
===========================
The original mod author, brents742, reserves the right as author of the original mod for sole permission to upload some or all of this mod
anywhere for any reason.

If you would like to include any part of this mod in anything, then please
contact brents742 for permission.

The user of the mod is responsible for any damage to their game that may result from using this mod.
Users are encouraged to make relevant backups and do their research on existing mods they have installed
to double check compatibility. All efforts have been made to ensure this mod is as unobtrusive as possible
but ultimate responsibility lies with the end user to check for possible conflicts before installing.


Special Thanks
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Thank you to brents742 for creating the original mod and inspiring me to create a port for K2UP! 

Fred Tetra - KOTOR Tool

TK102 - DLG Editor

Stoffe and Fair Strides - TSLPatcher

Prydeless for their pink lightsaber mod that inspired me to begin modding to begin with.

The entirety of the DeadlyStream modding forums for their inexaustible resources and information
that allows anyone with a computer and an idea to sit down and learn how to make their first mod.

Lucasarts, Bioware, and Obsidian for making a game I'm still funneling dozens of hours into
nearly two decades after its initial release.

Contact
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PM me on DeadlyStream username nonameperson66 or alternatively post on the mod itself and I will get back to you.




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