Droid models animation fix 1.0.0

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About This File

Description:

As i am working on porting some assets from the second game to the first one, i have noticed numerous things with the droid models from both games: 

- In K2 TSL, some droids didnt have any animations when you were hitting them in melee with swords. That's why they are completely frozen, this is specifically obvious when you are playing the Peragus sections with the mining droids. 
- In both games, some animations were only used once, where it should be use twice to happend everytime. This is the case with the War droid from K1 for instance, that would freeze 50% of the time when hit in melee with a sword.
- In K1, T3-M4 does not have any animation for melee, but in K2 he does.
- In K2 TSL, the beta model for the large mining droids was very broken, with animations not having the proper name and some missing animations aswell.
- In K2 TSL, some models didnt have the footstep sounds while performing the dodge animation.

I did my best to fix all of this, re-using and tweaking some animations where it was needed.

Use this mod, either to fix the animations you need, or as a modder's ressource to introduce the droids as you see fit.

Detailed content:

K1 ONLY

* T3 has a melee animation.


BOTH GAMES 

* The War Droid is animated everytime you successfully hit it in melee.
* The construction boss droid is now animated when you both miss and hit it in melee. It now has footsteps sounds when dodging.
* The small and large vanilla mining droids from Peragus are animated when you both hit and miss them in melee. The hit animation from the small mining droid is brand new, adapted from the head turn left.
* The small and large beta mining droids that are not used anywhere in the game to my knowledge are animated when you both hit and miss them in melee. The large droid now is animated correctly when outside of combat. He will now be animated 100% of the time when he fights in melee. The melee animation from the large droid has been tweaked to be more impactful and impressive. The large droid now has footstep sounds when dodging.
* The tank droid will now be animated when both hitting and missing him in melee. The soundstep has been slightly adjusted when it dodges.

Disclaimer :

It seems there is a problem with the large cut droid shadows (reported by N-DreW25). I'll see about fixing this.

The little fix for the War Droid from K1 has been performed on the model from the K1 community patch. The base model i used is not my work, and i simply added the missing row when hit in melee. Do not re-use this asset for your own work without giving proper credit to the K1CP team.

Also i have converted my work from K1 to K2 instead of the opposite, so if there's anything wrong with K2 droids tell me. With the few playtests i did everything seemed fine tho.

Installation :

Drop the desired .mdl and .mdx files to override and you're ready to go.

Credit:

K1CP team for the base war droid model fixes.

Permissions:

Feel free to use my work, just a simple credit. Do not use the war droid asset for your own work without giving proper credit to the K1CP team.


What's New in Version 1.0.0   See changelog

Released

No changelog available for this version.




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